Aesah
2,140 posts
Portland, OR
Joined June 2010
- I recommend for newer TFT players as a baseline: -never hold more than 12g of units on bench -never have more than 3 unused components on your bench -never roll on stage 2 or 3 -play flexibly through stages 2 and 3, play a meta board stage 5 and onwards (4 is transition) (1/2)
- I generally agree with MetaTFT's Anima Squad tier list except for Boomerang. I would never pick this on Stage 2, but if you put in Anima on Stage 3 I think it's the best option because it's the strongest on Stages 4, 5, and 6.
- one of these things is not like the others; can you spot the difference
- TFT is a complicated game. If you think you have Set 7 figured out you are bad
- Fundamental rules of standard 4-cost centric TFT, top Challengers will naturally be doing these in the majority of their games: -never hold more than 12g of units on bench -never have more than 3 unused components on your bench -never go for 3 star units -never roll before
- It is very important to not put a unit in the X position when using the pocket against Rogues. Only a Rouge in spot 1 can dash to Aphelios, since it is out of range of the bait unit (Jinx). However, this forces it move forward, at which point it will always dash to Jinx (1/2)












