#23 – Blockbuster

Discard 1 card your opponent has in play.
Shuffle 2 cards from your discard pile into your deck.
Draw 1 card.
If either player rolls Power for their Turn Roll, their Turn Roll is -1.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#13 – Banhammer Block

If your Strike skill is greater than your opponent’s Strike skill, stop any Follow Up Grapple or Finish Grapple.
When you stop a card, the stopped card has blank text until the end of the turn.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#16 – Double Shoulder Block

Stop any Grapple with “Double Team” in the text. If you have another Follow Up in play, your tag team partner draws the bottom card of their deck.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#9 – Land on Generic Building Blocks

+3 to Technique, Strike, and Submission during your next Turn Roll. When you stop a card, the stopped card has blank text until the end of the turn, and you may bury it.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).