San Francisco, California, United States
932 followers 500+ connections

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About

Hey! I'm Ray, and I get excited about delightful interaction, play, and social connection…

Activity

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Experience & Education

  • Applied Intuition

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Volunteer Experience

  • ACM SIGGRAPH Graphic

    Team Leader

    ACM SIGGRAPH

    - 1 year 6 months

    Science and Technology

    Facilitated logistics and execution of annual conference, leading over 400 volunteers for about 17,000 conference attendees at SIGGRAPH 2018 in Vancouver and SIGGRAPH 2019 in Los Angeles.

  • ACM SIGGRAPH Graphic

    Student Volunteer

    ACM SIGGRAPH

    - Present 8 years 9 months

    Science and Technology

    Volunteered with the student volunteer sub-committee at the annual SIGGRAPH (Special Interest Group on Computer GRAPHics and Interactive Techniques) conference in Los Angeles.

  • Mentor

    Westford Summer Music Program

    - 2 years 1 month

    Education

    Practiced and performed with the ensembles and mentored students at my hometown's summer music program for students in band, choir, and orchestra in grades 4 through 8, which I had participated in as a student previously.

  • Bridges by EPOCH Graphic

    Performer

    Bridges by EPOCH

    - 1 year 10 months

    Social Services

    Performed (vocal) for the elderly as part of our high school Tri-M Music Honor Society

Courses

  • 2D Fundamentals: Surface and Drawing

    ARTF 1122

  • 3D Fundamentals: Sculpture and Drawing

    ARTF 1124

  • 4D Fundamentals: Sequence/Drawing

    ARTF 2220

  • Algorithms

    CS 5800 (Graduate level)

  • Animation 1

    ARTD 3470

  • Animation Basics

    ARTD 2370

  • Database Design

    CS 3200

  • Discrete Structures

    CS 1800

  • Fundamentals of Computer Science 1

    CS 2500

  • Fundamentals of Computer Science 2

    CS 2510

  • Human Computer Interaction

    CS 5340 (Graduate level)

  • Linear Algebra

    MATH 2331

  • Logic and Computation

    CS 2800

  • Narrative Basics

    ARTD 2100

  • Object-Oriented Design

    CS 3500

  • Observational Drawing

    ARTF 1120

  • Technology and Human Values

    PHIL 1145

  • Writing in Global Contexts

    ENGL 2760

Projects

  • SpeechBubbles

    - Present

    SpeechBubbles is an augmented reality application currently built for ARKit in Unity that explores the idea of spatialized information as a design and brainstorming tool, visualization tool, and social network. The current prototype generates "bubbles" of recorded audio, fixed to and contextualized in real-world spaces. Future prototypes and implementations will feature a slew of different data representations, both in form and appearance, as well as collaborative environments and logical…

    SpeechBubbles is an augmented reality application currently built for ARKit in Unity that explores the idea of spatialized information as a design and brainstorming tool, visualization tool, and social network. The current prototype generates "bubbles" of recorded audio, fixed to and contextualized in real-world spaces. Future prototypes and implementations will feature a slew of different data representations, both in form and appearance, as well as collaborative environments and logical connectors.

  • Sea Change VR

    Sea Change VR is an immersive WebVR experience developed using A-Frame displaying the bleaching of coral reefs and polluting of oceans in an engaging and accessible way. The project began at VR Eco Hack and has continued development for potential presentation to a UN Environment meeting. On the team of 6, I acted primarily as a project manager and designer. Although many members of the team have continued the project, I am no longer an active member.

  • Fun, Interactive Therapy Board (FITBoard)

    - Present

    This is an ongoing project of Northeastern University's Enabling Engineering and the ReGame VR Laboratory that seeks to develop the FITBoard (Fun, Interactive Therapy Board), a device designed to study movement and motivation in children with disabilities and provide physical therapy.

    I personally am the lead game developer and front end designer for the software used with the device.

    See project

Honors & Awards

  • 2nd Place Branded Challenge Winner - MIT Hacking Arts

    Noitom International

    Won Noitom's second place prize at MIT Hacking Arts 2017 for use of Noitom's Perception Neuron motion capture suit. Our project, Motion Sculpting, used python scripts in the 3D modeling software Rhino3D to programmatically create generative sculptures based on data from the Perception Neuron, creating highly customizable, organic, and active 3D forms from human movement that we manipulated and rendered as sculptures, architectonic installations, and even furniture.

  • 3rd Place Best VR Hack Winner - VR EcoHack

    Brookline Interactive Group

    Placed third for Best Hack in the VR category at BIG's first ever VR Eco Hack for our project, Sea Change VR, which will go on to be considered for presentation to UN Environment. Sea Change VR is an immersive WebVR experience developed using A-Frame displaying the bleaching of coral reefs and polluting of oceans in an engaging and accessible way.

  • Braini-Hack Challenge Winner - Hamp Hack

    Hamp Hack

    Won the Braini-Hack challenge at Hamp Hack at Hampshire College for "Focus Pocus," a game that uses brainwave information from the NeuroSky Mindwave to dynamically modify in-game variables based on the player's concentration and relaxation to provide fun and addicting biofeedback therapy.

  • NJCL Latin Honor Society Member

    National Junior Classics League

  • National Honor Society Member

    National Honor Society

  • Tri-M Music Honor Society Member

    Tri-M Music Honor Society

    Treasurer of Westford Academy's chapter of the Tri-M Music Honor Society

Languages

  • English

    Native or bilingual proficiency

  • Mandarin Chinese

    Professional working proficiency

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