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<     Episode 2769: Ten Foot Polemic

Episode 2769: Ten Foot Polemic

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Permanent link to this strip: http://www.darthsanddroids.net/episodes/2769.html

An important principle of GMing is to tell the players what their characters perceive, not what they feel. Don't tell them they see a spooky graveyard and feel frightened. Your job is to describe the graveyard in such a way that they naturally feel frightened.

This can be difficult, but part of the learning to be a good GM is to read stories and learn how writers create a mood by describing the scene, without telling you, the reader, to feel anything. Next time you feel something while reading a story, pay attention to the words and phrases the writer uses to create that feeling.

Commentary by memnarch (who has not seen the movie)

Yep, yep. No surprises here so far. Floating platform, giant statues, empty bio-canisters.... wait. Empty? Those yellowing panels look empty now. Well, I guess Rey would need something to fight before we get to Palpatine, and other degenerated clones would work just fine for that. Bonus points if we have a single clone to start out that's easily beaten, and then more show up as a surprise reveal.

I wonder what makes the wall cyclopean. Is there a giant eye we haven't seen yet? Is it just a giant wall made out of flat boulders? Was this planet originally colonized by Mycenaeans? It's probably just a minor GM description detail that stuck out at me. It's funny how things like that can happen.

Transcript

Rey: While they’re dealing with the AnaZone fleet, what’s happening with me?
GM: A heavy stone platform carries you toward the Force presence, into a gloomy crypt beneath the pyramid.
GM: You descend past the judging glare of enormous stone statues.
Rey: I assume I’m scoring better than Kylo’s fashion nightmare.
GM: One statue holds a card reading “6”.
Rey: Tough crowd. But I’ll take it.
GM: The grim colonnade of brooding statues leads to a sepulchral airlock.
Rey: From liquid atmosphere to air? I go through.
GM: You emerge in what resembles some sort of deranged bio-lab, with nightmarish vessels holding blasphemous silhouettes that twitch at the edge of perception.
Rey: Cool. Totally normal evil lair.
GM: A vast crack in the cyclopean wall beckons you deeper.
Rey: I proceed carefully. Checking every ten feet for ominous monologues.


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Published: Thursday, 23 April, 2026; 02:11:24 PDT
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