About

My name is Kim (Quill) Howland, and I’m a current Game and Interactive Design student with a minor in Animation. My main focus is UI and Asset Design (2D and 3D), but I also enjoy other fields such as sound design and prototyping.
I’m a casual games enthusiast, with experience making 2D and 3D games in Godot, Unity, and HTML/Javascript. I also have experience in creating 2D assets in Adobe Photoshop and FireAlpaca, and 3D models and environments in Autodesk Maya and Blender.
I’m ready for wherever the future may take me, although I hope to spend my later career supporting the growing games industry within Upstate NY.
In my free time, you can find me drawing, taking pictures, and going on hikes.
Inspirations:
- 70s-90s Western Animation
- Analog Horror
- Chuzzles
- Flash Games
- Liminal space
- Scanimation
- Sonic the Hedgehog
- Vaporwave/Synthwave
Genres I’ve made:
- Card Game
- Walking Sim
- Interactive Fiction
- Puzzle/Adventure
- Puzzle
- Endless Runner
- FPS
- Physics Game
- Musical/Sound
