• Hi..

    I’m trying to get my small game to work.
    However when I save as a WebGL at Unity, I get a index.html, a folder named ‘TemplateData’ and one named ‘Builds’. So I do not get a Release folder or a folder containing .jsgz, .datagz, .jsgz, and .memgz files.
    The Builds folder contains the following files:
    – Filename.asm.code.unityweb.gz
    – Filename.asm.framework.unityweb.gz
    – Filename.asm.memory.unityweb.gz
    – Filename.data.unityweb.gz
    – Web.json
    – UnityLoader.js
    The first four files must be unpacked to work in my browser locally, so they lose the.gz-end, and just is xxx.xxx.xxx.unityweb.

    I have compressed the two folders and index.html, uploaded to WordPress, but when I go to settings/HoweScrape Unity3d Game Settings the plugin cannot find my upload and therefore not extract the game.

    Am I doing something wrong or is it because Unity has come with a new update or?
    Any help would be appreciated.

    • This topic was modified 8 years, 6 months ago by mvikkelsoe.
    • This topic was modified 8 years, 6 months ago by mvikkelsoe.
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  • I’m having the same problem :/ I opted out to go back to 5.6.0 until an update is available for 2017.2.0f3

    Plugin Author pthowe

    (@pthowe)

    Sorry for the delay. I just added an update. I am still working on testing and wanted you to know that a new version is available.

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