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Standards

Standards Technology FCM-RT, HLS, live streaming, LL-HLS, MoQ, quic, relay, WHIP

WebRTC vs. MoQ by Use Case

This might be my first editorial style post here. Fippo’s Is everyone switching to MoQ from WebRTC? started some threads on MoQ vs. WebRTC. I started to respond, but my responses quickly became too long so I decided to go even deeper with a post here. Fippo’s post shows hard data that Media over QUIC […]

Chad Hart · November 4, 2025
Angry WebRTC developers complain about MoQ

Standards chromestatus, cloudflare, MoQ

Is everyone switching to MoQ from WebRTC?

It is time for another edition of “Is everyone switching to…“. Cloudflare recently published a blog post about Media over Quic (MoQ) which made a number of statements about WebRTC that require some “clarification”. Let us start with that and look at MoQ and WebTransport after that. An odd understanding of WebRTC The blog post […]

Philipp Hancke · October 7, 2025
retrained man standing in a water tank sitting on a stage in front of an audience

Reverse-Engineering Standards e2ee, Google Meet, insertable streams

End-to-End Encryption in WebRTC… 4 Years Later

We covered End-to-end encryption (E2EE) before, first back in 2020 when Zoom’s claims to do E2EE were demystified (not just by us; they later got fined $85m for this), followed by the quite exciting beta implementation of E2EE in Jitsi using Chromium’s Insertable Streams API. A bit later we had Matrix explain how their approach […]

Philipp Hancke · March 12, 2024

Standards Technology av1, Bernard Aboba, breakout box, HDR, insertable streams, MoQ, Q&A, quic, W&W, w3c, webcodecs, webtransport, WHATWG

WebCodecs, WebTransport, and the Future of WebRTC

Explore the future of Real-Time Communications with WebrtcHacks as we delve into the use of WebCodecs and WebTransport as alternatives to WebRTC’s RTCPeerConnection. This comprehensive blog post features interviews with industry experts, a review of potential WebCodecs+WebTransport architecture, and a discussion on real-time media processing challenges. We also examine performance measurements, hardware encoder issues, and the practicality of these new technologies.

Chad Hart · July 18, 2023

Standards Technology VideoFrame, w3c, wasm, webcodecs, WebGL, WebGPI, WebNN, webransport

Web 上的视频帧处理 – WebAssembly、WebGPU、WebGL、WebCodecs、WebNN 和 WebTransport

Note: Chinese translation thanks to Xueyuan Jia and Xiaoqian Wu of the W3C. See the English version here.  W3C Web 技术标准专家 François Daoust 和 Dominique Hazaël-Massieux(Dom)先前与我们探讨了如何使用 WebCodecs 和 Streams 进行实时视频处理。那篇文章重点介绍了如何设置流水线以应付来自摄像头、WebRTC 流或其他来源的视频帧低延迟处理。演示了一些处理示例 — 改变颜色、覆盖图像,甚至是改变视频编解码。引用的其他用例还包括机器学习处理,例如添加虚拟背景。 今天,他们将重点讨论可用于进行实际视频处理的诸多技术选项。有很多技术用来读取和更改视频帧内的像素。他们全面回顾了当前基于 Web 的所有技术选项 — JavaScript、WebAssembly (wasm)、WebGPU、WebGL、WebCodecs、Web 神经网络(WebNN)和 WebTransport。其中一些技术已经存在一段时间,许多则是新出现的。 这是一篇关于与视频分析与操作的文章。感谢 François 和 Dominique 与我们分享他们的研究,测试 Web 上可用的进行视频处理的完整技术目录。 正文内容 视频帧处理选项 使用 JavaScript 像素格式 性能 其他考虑 使用 WebAssembly 演示代码 […]

Xueyuan Jia · March 28, 2023

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