About Vendetta Online
Explore the galaxy and carve out your own destiny in a 3D MMORPG. This truly cross-platform game enables thousands of players to interact as the pilots of spaceships in a vast online universe. Players may build their...
Explore the galaxy and carve out your own destiny in a 3D MMORPG. This truly cross-platform game enables thousands of players to interact as the pilots of spaceships in a vast online universe. Players may build their characters in any direction they desire, becoming rich captains of industry, military heroes, or outlaws. A fast-paced, realtime "twitch" style combat model gives intense action, coupled with the backdrop of RPG gameplay in a massive online galaxy. Three major player factions form a delicate balance of power, with several NPC sub-factions creating situations of economic struggle, political intrigue and conflict. The completely persistent universe and detailed storyline add to the depth of immersion, resulting in a unique online experience. Support for multiple platforms across desktop and mobile, all of which play together in a single unified game world. Pilots may seamlessly switch from one platform to another. The game supports Xbox, PS4 and MFi game controllers, and features cross-platform voice chat, as well as voice-recognition text chat for hands-free typing, text-to-speech for reading mission and other game updates, and many other features. Although the game can be played quite casually, this is a "real" PC-grade MMORPG, and is not a watered-down "mobile" game experience. Our native iOS version has exactly the same capabilities as the PC versions, with a different interface. The game is updated frequently, usually every week or two, with the developers and userbase actively discussing the future of the game on the Vendetta Online forums. Many frequent updates are server-side and will not result in a visible "iOS app" update. Vendetta Online offers three distinct access tiers: 1) Free, where you pay no money at all, and may earn "Crystal" currency through your gameplay, and spend it on certain higher-end ships and equipment. There are no level caps, and you may use your account to play on any other platform (like the Mac). Some high-level content is not available to the Freemium tier, like assembly of player-constructed Capital Ships. It takes many months to build these endgame assets, and Freemium players may work towards those goals, but not complete them. 2) Lite, where you basically subscribe for $1/month, gain the ability to earn 50% more crystal per day, and may build and own the Goliath-class Capital Ship. This ship may also be made "Enduring", causing it to store a permanent record of the ship's usage and history in the game, and making it into a trade-able part of the world. 3) Premium, where you no longer require "Crystal" currency, or even see it, and you only play the game itself the way it was originally intended. Trident-class Capital Ships are available. Lite and Premium levels are available via In App Purchase, as well as blocks of Crystal. If you have any problems or concerns, please contact us via email, or (preferred) by creating a Support Ticket on the game website (more secure, and it proves the account in question is yours). We are a small indie developer, but we respond quickly. Leaving reviews is not a very effective way to reach us about problems. If you are looking to try out your game iOS account on another platform, be sure to "Convert" your account with email verification. You can do this in the Options area, after logging into the game. -- LEGAL -- Duration and price of each subscription is displayed inside Vendetta Online's storefront, updated at the time of purchase. 1, 3, 6, and 12 month subscription lengths are available for both Premium and Lite modes. Payment will be charged to your iTunes account at confirmation of purchase. Subscriptions automatically renew unless auto-renew is turned off at least 24 hours before the end of the current period. Subscriptions and auto-renewal can be managed/turned off in your App Store Account Settings. End User Licensing Agreement: https://www.vendetta-online.com/h/eula.html
Previous Versions
Here you can find the changelog of Vendetta Online since it was posted on our website on 2016-10-19 04:34:24.
The latest version is 1.8.763 and it was updated on 2026-06-23 12:28:50. See below the changes in each version.
Vendetta Online version 1.8.763
Updated At: 2026-06-02
Changes: Version History - Updates to Portuguese translations.
- Notifications such as 'First Kill' no longer appear when changing sectors.
- Fixed Sell-All confirmation notification popping up even though confirmation request is disabled.
- Fixed keychain list not properly updating when changing characters.
- Fixed group member info not getting updated on the HUD if member docks in the same sector.
- Fixed issue with being unable to enter the universe after attempting to create a new character using a name that is already taken.
- Improved reliability of reporting internal client analytics.
- Bug fixes. 1.8.763 May 1 - Fixed issues with improperly displaying localized chat from NPCs during missions.
- Fixed problems stemming from multiple threads attempting to access Lua at the same time.
- Updated Italian localization. 1.8.757 Jan 29 Updated age ratings information, per Apple requirement. 1.8.754 12/23/2025 - Updated the client mission cache to improve login behaviour on some latent connections.
- Reduced the amount of mission information sent to players when they log in, speeding up login time.
- Corporate Sector Run now has a level 3 combat requirement to play (related to login speed efficiency).
- Mission-based NPCs no longer aggro if the ship they're defending is hit with a repair gun.
- Fixed issue with changing Capship Access rights not being applied to all of a player's capships if they are in the same sector.
- Early prototype implementation of recently mandated Age Declaration API, not yet in wide usage.
- Removed NFZ in Pelatus D-11. 1.8.753 12/19/2025 - Fixed issue with ship collision responses against the turrets of other ships.
- Mission list filter setting is now saved per-character, and defaults to 'All' for new characters.
- Updated Russian translations, mainly tutorials, faction descriptions, and voice-overs.
- Fixed bug with item descriptions not being translated if the language is changed.
- Added missing localization support to a specific tutorial mission.
- Updated client-side mission cache. 1.8.749 11/02/2025 - Expanded and improved game translations, particularly Portuguese, Spanish, and Italian.
- Improved UX issue when aborting the initial offline training tutorials.
- Fixed a variety of potential bugs revealed by updated internal testing tools.
- Buddy location sharing is now off by default for new buddies.
- Buddy and Guild invites now expire after 30 days and cannot be re-sent for 7 days after expiration or rejection.
- Guild invites now continue to be available for acceptance for the entire 30 day period, persisting across player logoff.
- Buddy and Guild invites are only sent once while the invite is active for a given character.
- The Ignore feature now blocks Buddy and Guild invites from ignored characters.
- Added analytics to track the status of Buddy and Guild invites. 1.8.741 07/31/2025 Fixed issues with internal analytics. 1.8.732 05/24/2025 - Updated the client-side mission cache to reduce login times for players with higher ping times.
- Fixed issue with using a gamepad in the nav map causing your ship to move at the same time. 1.8.731 05/10/2025 - Fixed formatting issues with the gamepad menu.
- Fixes for Third Person Improved control model.
- Updated German, Spanish, Ukrainian and Russian translations.
- 2D box selection around group members on the HUD is now yellow for easier visibility.
- Fixed issue with remote capship powercells becoming discharged when undocking from commanding the capship.
- Fixed issue with missing localized characters not rendering properly.
- Fixed various Lua errors. 1.8.730 05/03/2025 - Translated 50 early missions into 19 additional languages.
- Fixed issue with ActivateTurrets and triggered turrets not working after ReloadInterface() is called.
- Added '/beacon drop' command to allow players piloting capships to drop navbeacons.
- Updated Spanish, German, and Ukrainian translations.
- Added more font options for Cyrillic languages.
- The list of font options now only includes fonts that support the selected language.
- Fixed issues with certain characters not rendering properly in some languages.
- Fixed crash on exit after viewing Buddies list.
- Fixed issue with chat sometimes going to channel 0 while moving between sectors.
- Added more analytics to help track down client issues. 1.8.727 02/22/2025 - Further improved screen input sizing for all iPhone devices, now defaulting to 6% "Overscan", adjustable from Options, Advanced, Video. 1.8.723 01/22/2025 - iOS missions now use the correct Text-To-Speech voice language with non-English locales.
- Added Overscan detection for curved-corner iOS devices, to attempt to resize the input area to better fit the physical space instead of the actual rendered display.
- The Training mission arrow indicator is now hidden when a mission is active and the Mission Log menu is visible, and points to the Mission Log when the Missions list is visible and a mission is active.
- Added several analytics to try and help us track down multiple new user problems that have recently emerged. 1.8.722 01/19/2025 - Fixed issues with rendering Chinese, Japanese, and Korean text.
- The Flight Camera Mode now defaults to Third-Person Improved mode for new installs.
- Small tweaks for some translations for Russian, German, Spanish, and Ukrainian.
- Added an arrow to the station interface in the Training sector to direct players to the Missions menu.
- Fixed issue with missing background image when cancelling from the offline tutorials.
- Fixed wrong camera angle for Third-Person Improved mode.
- Bug fixes. 1.8.721 01/12/2025 - Improved the Cargo Tractor Beam.
- Added a text notification on the HUD when a crate is picked up that shows what was picked up and how many units.
- Improved collision detection for Avalons/rockets/missiles.
- Changes to ship Station Docking to reduce the visibility of player latency
- Preliminary "beta" localized client text support for 20 languages: English, Spanish, French, German, Portuguese, Italian, Turkish, Russian, Polish, Ukrainian, Chinese Simplified, Chinese Traditional, Korean, Japanese, Thai, Vietnamese, Indonesian, Hindi, Bengali, and Arabic.
- Improved in-client tutorial voiceovers are available in a subset of languages: English, Spanish, French, German, Portuguese, Italian, Turkish, Russian, Polish, Chinese (Mandarin), Korean, Japanese, Hindi, and Arabic.
- Other mission voiceovers may use platform-specific text-to-speech in local languages, with varied quality (we cannot store high-quality voiceovers for all missions, the game would be too large of a download).
- TRANSLATION CAVEATS: "Full" localization only extends to the game-client and initial mission tutorials. Some missions are translated after that, into a few languages, but not yet all languages. Not all Client content is localized, and some interfaces have layout issues with long word-lengths. Machine translation has been temporarily used for some languages, and may be less than ideal. Again, this is a "beta" localization update.
- Bug fixes 1.8.719 12/20/2024 - Added new Third-Person Improved camera mode.
- Improved cargo tractor beam range.
- Fixed bugs. 1.8.708 09/14/2024 Bug fixes and stability improvements. 1.8.701 07/27/2024 - Turrets can now be added to weapon groups.
- Improved network clock synchronization.
- Bug fixes. 1.8.696 06/25/2024 - Shared group nav beacons are now visible in the radar. 1.8.679 02/07/2024 - Improvements for initial network connection issues under specific rare conditions.
- Increased addon port icon sizes in the ship config menu for mobile devices.
- Added an option to turn off mouselook but still have the fullscreen touch look region on Mobile devices. The UI setting is in Controls -> Touch in the "Touch Look Settings:" section named "Use Mouse Look" and is enabled by default.
- Added more options to touch and accelerometer flight inputs. 1.8.676 01/07/2024 A large number of gameplay, universe, economic and NPC changes have been made since the last iOS release, which exceeds what can be written here. Many of the gameplay changes are server-side and not specific to iOS.
A few notable changes, from the last few months, includes the following:
- Added /showcommands command to show all available commands.
- Fixed crash when using the +ActivateTurrets command and you are in a turret of the ship you are currently piloting.
- The +ActivateTurrets command will now auto-fire charge-based turrets when the weapon becomes fully charged.
- The first-person jump-out animation no longer moves the player's ship in the wrong direction.
- The first-person jump-into-storm animation now spins the ship as it does for the third-person mode.
- Added weapon cooldown indicator bars to the HUD addon icons. The indicators can be turned off in the HUD Settings menu.
- Fixed issue with RadarPrevNearestPowerup command not working properly.
- Re-synchronized all game assets from 1.8.588 to 1.8.658. 1.8.658 09/12/2023 A large number of gameplay, universe, economic and NPC changes have been made since the last iOS release, which exceeds what can be written here. Many of the gameplay changes are server-side and not specific to iOS.
A few notable changes, from the last few months, includes the following:
- Localization to Russian.
- Improved efficiency in CPU usage, resulting in longer battery life.
- Added +ActivateTurrets command to automatically fire your capship turrets at the selected target.
- Asynchronous loading of assets to improve startup time.
- Streamlined first-run tutorials, and HUD elements are highlighted.
- New Touch-Look flight model.
- HUD shakes when turbo is engaged.
- Larger throttle and steering touch regions.
- New startup loading screen.
- Updated voiceovers for ship-purchase tutorial.
- Re-synchronized all game assets from 1.8.565 to 1.8.588. 1.8.588 12/30/2021 A large number of gameplay, universe, economic and NPC changes have been made since the last iOS release, which exceeds what can be written here. Many of the gameplay changes are server-side and not specific to iOS.
A few notable changes, from the last few months, includes the following:
- Localization to Russian.
- Improved efficiency in CPU usage, resulting in longer battery life.
- Added +ActivateTurrets command to automatically fire your capship turrets at the selected target.
- Asynchronous loading of assets to improve startup time.
- Streamlined first-run tutorials, and HUD elements are highlighted.
- New Touch-Look flight model.
- HUD shakes when turbo is engaged.
- Larger throttle and steering touch regions.
- New startup loading screen.
- Re-synchronized all game assets from 1.8.565 to 1.8.587. 1.8.587 12/28/2021 A large number of gameplay, universe, economic and NPC changes have been made since the last iOS release, which exceeds what can be written here. Many of the gameplay changes are server-side and not specific to iOS.
A few notable changes, from the last few months, includes the following:
- New mineable Ore: "Sammic". It is rare, has a high mass, and is available only in the Unknown System. Expect it to play a part in future Manufacturing goals.
- Remote capships can now be commanded to "Follow" the capship Owner.
- Automatic cargo tractor beam allows easier pickup of nearby crates.
- Trident and Goliath-class capital ships now include scanners for cargo (2000m), addons (2000m), asteroid temperature (500m) and asteroid mineral content (500m).
- Fixed internal analytics.
- Fixed issues with In-App Purchasing.
- Re-synchronized all game assets from 1.8.554 to 1.8.565. 1.8.565 07/29/2021 A large number of gameplay, universe, economic and NPC changes have been made since the last iOS release, which exceeds what can be written here. Many of the gameplay changes are server-side and not specific to iOS.
A few notable changes, from the last few months, includes the following:
- iOS version now supports dynamic lighting and shadows.
- All level caps have been removed for Lite and Freemium players.
- Updates to temporary factional ramifications and Strike Forces to more aggressively protect new players.
- Lite Members now gain access to build and use Goliath-class capital ships (also retains 50% higher daily crystal limits from bots).
- Technically, all players may now construct Capital Ship components, but final assembly and usage is limited by membership tier.
- New rare drop: "Rarified Heliocene Alloy" can occasionally be found from certain NPCs in the Unknown System.
- New "Enduring Content" missions, making associated player-owned Capital Ships a permanent part of the galaxy, with enduring history, trade-able between players.
- Much improved sorting and management of Keys for Player Owned content, like capships and stations.
- NPCs now more specifically obey radar limitations, and ignore mines more than 1000m away.
- Improved display of trade pricing to include the best pricing throughout the galaxy.
- Re-synchronized all game assets from 1.8.523 to 1.8.554. 1.8.554 05/22/2021 - Improved network performance for players on high-ping connections.
- Bug fixes. 1.8.523 08/12/2020
Vendetta Online version 1.8.757
Updated At: 2026-01-29
Changes: - Fixed issues with improperly displaying localized chat from NPCs during missions.
- Fixed problems stemming from multiple threads attempting to access Lua at the same time.
- Updated Italian localization.
Vendetta Online version 1.8.741
Updated At: 2025-07-31
Changes: Jul 31, 2025
Version 1.8.741
- Expanded and improved game translations, particularly Portuguese, Spanish, and Italian.
- Improved UX issue when aborting the initial offline training tutorials.
- Fixed a variety of potential bugs revealed by updated internal testing tools.
- Buddy location sharing is now off by default for new buddies.
- Buddy and Guild invites now expire after 30 days and cannot be re-sent for 7 days after expiration or rejection.
- Guild invites now continue to be available for acceptance for the entire 30 day period, persisting across player logoff.
- Buddy and Guild invites are only sent once while the invite is active for a given character.
- The Ignore feature now blocks Buddy and Guild invites from ignored characters.
- Added analytics to track the status of Buddy and Guild invites.
Vendetta Online version 1.8.732
Updated At: 2025-05-24
Changes: May 24, 2025
Version 1.8.732
Fixed issues with internal analytics.
Vendetta Online version 1.8.731
Updated At: 2025-05-10
Changes: May 10, 2025
Version 1.8.731
- Updated the client-side mission cache to reduce login times for players with higher ping times.
- Fixed issue with using a gamepad in the nav map causing your ship to move at the same time.
Vendetta Online version 1.8.727
Updated At: 2025-02-22
Changes: Feb 22, 2025
Version 1.8.727
- Translated 50 early missions into 19 additional languages.
- Fixed issue with ActivateTurrets and triggered turrets not working after ReloadInterface() is called.
- Added '/beacon drop' command to allow players piloting capships to drop navbeacons.
- Updated Spanish, German, and Ukrainian translations.
- Added more font options for Cyrillic languages.
- The list of font options now only includes fonts that support the selected language.
- Fixed issues with certain characters not rendering properly in some languages.
- Fixed crash on exit after viewing Buddies list.
- Fixed issue with chat sometimes going to channel 0 while moving between sectors.
- Added more analytics to help track down client issues.
Vendetta Online version 1.8.723
Updated At: 2025-01-22
Changes: Jan 22, 2025
Version 1.8.723
- Further improved screen input sizing for all iPhone devices, now defaulting to 6% "Overscan", adjustable from Options, Advanced, Video.
Vendetta Online version 1.8.719
Updated At: 2024-12-20
Changes: Dec 20, 2024
Version 1.8.719
- Improved the Cargo Tractor Beam.
- Added a text notification on the HUD when a crate is picked up that shows what was picked up and how many units.
- Improved collision detection for Avalons/rockets/missiles.
- Changes to ship Station Docking to reduce the visibility of player latency
- Preliminary "beta" localized client text support for 20 languages: English, Spanish, French, German, Portuguese, Italian, Turkish, Russian, Polish, Ukrainian, Chinese Simplified, Chinese Traditional, Korean, Japanese, Thai, Vietnamese, Indonesian, Hindi, Bengali, and Arabic.
- Improved in-client tutorial voiceovers are available in a subset of languages: English, Spanish, French, German, Portuguese, Italian, Turkish, Russian, Polish, Chinese (Mandarin), Korean, Japanese, Hindi, and Arabic.
- Other mission voiceovers may use platform-specific text-to-speech in local languages, with varied quality (we cannot store high-quality voiceovers for all missions, the game would be too large of a download).
- TRANSLATION CAVEATS: "Full" localization only extends to the game-client and initial mission tutorials. Some missions are translated after that, into a few languages, but not yet all languages. Not all Client content is localized, and some interfaces have layout issues with long word-lengths. Machine translation has been temporarily used for some languages, and may be less than ideal. Again, this is a "beta" localization update.
- Bug fixes
Vendetta Online version 1.8.708
Updated At: 2024-09-14
Changes: Sep 14, 2024
Version 1.8.708
- Added new Third-Person Improved camera mode.
- Improved cargo tractor beam range.
- Fixed bugs.
Vendetta Online version 1.8.701
Updated At: 2024-07-27
Changes: Jul 27, 2024
Version 1.8.701
Bug fixes and stability improvements.
Disclaimer
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