Blog Archives
[Tutorial] Disabling Log outputs in your game
Ever wondered how to remove those log outputs (ScriptWarning, Warning etc) from your game? Well i just found out a neat way to disable them.
Check this screenshot. Yeah it got a lot of warnings.
Now i want to disable the Error (first one in that log), ScriptLog and Warning. To do so, open DefaultEngine.ini and under [Core.System] add the +Suppress=<LogName> option. For example see the below screenshot.
Now delete UDKEngine.ini and start the game. All the specified logs will now be disabled!
After disabling:
New Feature: Config Class Finder
Hey everyone,
Here is a new feature that you can expect in next version of Unreal X-Editor. You will be able to search for all UnrealScript that implements a specific config class. For example here in the below screenshots you can see how i found all classes that implement UDKGame.ini.
Game Launcher *UPDATE*
Few days ago i made this VB (Visual Basic) project which lists all supported resolutions of your screen in a dropdownlist. This will also give Screen Width and Screen Height separately so its easy to update UDK ini file.






