Blog Archives

[Tutorial] Disabling Log outputs in your game


Ever wondered how to remove those log outputs (ScriptWarning, Warning etc) from your game? Well i just found out a neat way to disable them.

Check this screenshot. Yeah it got a lot of warnings.

Log Warnings

Now i want to disable the Error (first one in that log), ScriptLog and Warning. To do so, open DefaultEngine.ini and under [Core.System] add the +Suppress=<LogName> option. For example see the below screenshot.

Modify INI to include +Supress

Now delete UDKEngine.ini and start the game. All the specified logs will now be disabled!

After disabling:

Logs disabled

New Feature: Config Class Finder


Hey everyone,

Here is a new feature that you can expect in next version of Unreal X-Editor. You will be able to search for all UnrealScript that implements a specific config class. For example here in the below screenshots you can see how i found all classes that implement UDKGame.ini.

New Search Option

New Search Option

Searching for UDKGame INI

Searching for UDKGame INI

Finished Searching. Toast shows the number of files too!

Finished Searching. Toast shows the number of files too!

 

 

Game Launcher *UPDATE*


Few days ago i made this VB (Visual Basic) project which lists all supported resolutions of your screen in a dropdownlist. This will also give Screen Width and Screen Height separately so its easy to update UDK ini file.

Download Here

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