Blog Archives

[Tutorial] UDK Scaleform Ammo Display on Weapon


This tutorial shows you how to display weapon ammo details on your weapon itself using Scaleform and UnrealScript. With this technique you can create Doom 3 style ammo display.

Scaleform and BINK – Simple Test


First video shows Ammo count and maximum ammo amount showing on the weapon model (This can be used to create something similar to Doom 3 Weapon Ammo Display) using Scaleform. Second video is a very simple technique that shows In-Game video and External Video being played in weapon model (Using BINK).

[Tutorial] Weapon Magazine Reload


In this tutorial i will show you how to create a weapon with Reload function. I will also show you how to create a ammo pickup that will add clips instead of ammo. Then we will create a custom Inventory Manager to track our ammo and tells the weapon to add clips if the maximum clips is lesser the current clips.

So lets get started.

Read the rest of this entry

Design a site like this with WordPress.com
Get started