2
2026
Unity Editor: Tree Generator
For those previous leaf/foliage generators, i needed tree trunk meshes.. so here is small editor tool to generate trees:https://github.com/unitycoder/UnityEditorTreeTrunkGenerator
12
2025
Fontastic : Easily Test Fonts in Unity Editor!
After all these years of manually importing fonts, converting them to textmeshpro assets and assigning to ui elements and seeing if it fits.. Finally AI can create tools like this easily : ) It shows your local fonts, or optionally web fonts, that you can […]
3
2025
Create Baked DropShadow for UI images
Needed better shadow for UI image/button, and outline component was not enough..This editor script generates separate texture for selected ui image.With live preview in the tool window, to play with shadow settings. https://github.com/unitycoder/UIEffectsBaker
17
2024
Editor tool: Copy selected gameobject’s names into clipboard as rows (for Excel)
Small tool to copy selected gameobjects names into textarea (in correct hierarchy order),so you can copy paste them into Excel. Get source and place into Assets/Editor/ folder(then you can use it from Menu: Tools/Copy GameObject Names)https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Scripts/Editor/BatchTools/CopyGameObjectNames.cs
17
2024
Editor tool: Replace string in selected gameobject’s names
small tool to replace string from selected gameobject names,download from here and place into Assets/Editor/ folder:https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Scripts/Editor/BatchTools/ReplaceCharacterInGameObjectNames.cs Then you can use it from Menu: “Tools/Replace Characters in GameObject Names” ^This would rename “Cube|aaa” into “Cube@aaa” and so on.
4
2022
Unity Stable Diffusion plugin
..for fetching images from InvokeAI web service (locally), inside unity (editorwindow). You can generate images, seamless textures or use initial image to “improve” your programmer art! Note currently only support version InvokeAI 1.14.1 Project:https://github.com/unitycoder/UnityInvokeAI Making of videos:Full struggle recorded in videos, https://www.youtube.com/watch?v=MKME8r9T-Ns&list=PLi5GhVWoWyw6O4OShX9MqFaYIIVtBYLUB
17
2021
Use custom Editor fonts
Go to Unity installation folder,Start notepad as an Administrator,then edit file: \Editor\Data\Resources\fontsettings.txt Add your custom fonts there:
13
2020
Reference Image Viewer Editor Window
If you are working on a single monitor, and/or need to have some reference images in view.. Here’s a small editor plugin to show texture on a window. Source: https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Scripts/Editor/Tools/ReferenceImageViewer.cs Usage:– Copy file into your project, into some Editor/ folder– You can then use from […]
8
2019
Set Quad Scale to Match VideoPlayer Aspect Ratio
Needed quick videoplayer quad mesh resizer, to match video size, so here’s a small editor helper script:https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Scripts/Editor/ContextMenu/GetVideoAspectRatioEditor.cs It checks video width and height, and then scales transform Y axis to match aspect ratio.
25
2019
Enable HDR Color picker for Shader or Script
I needed HDR color for some old Unlit/Color-shader, and for c# script also, found out that you can add this attribute for the shader: And for the script: More info:https://docs.unity3d.com/ScriptReference/ColorUsageAttribute.htmlhttps://docs.unity3d.com/Manual/SL-Properties.html Also make sure your Camera has [x] HDR enabled
Recent posts
- Unity Editor: Tree Generator
- Leaf/Foliage Generator Tools (Runs in Browser)
- Testing Unity AI Beta
- Ways to Support UnityCoder Development
- Using UI Slider to Create 5-Star Rating Element
- Game Music Library For Unity (editor plugin)
- Fontastic : Easily Test Fonts in Unity Editor!
- GeoTiff Importer & Terrain Generator for Unity
- Create Baked DropShadow for UI images
- .JP2 Ortho Image Converter to PNG/JPG/TIFF
- Convert LAS/LAZ/PLY pointclouds to GLTF (GLB) Point Meshes (standalone converter)
- Detect SRP (URP or HDRP) with Assembly Definition Version Defines
Recent Comments
- on Sprite Sheet Flip Book Shader
- on Sprite Sheet Flip Book Shader
- on [Asset Store] PolygonCollider2D Optimizer
- on Trajectory Test Scene 2.0
- on Vector3 maths for dummies!
- on UnityHub 3.6.0: Remove Version Control & Cloud Dashboard columns
- on Using RenderDoc with Unity (graphics debugger)
- on UI Scroll View automatic Content height
Coin:
CUgDSbRqFcAumDSAcdKDvuXsw26VdkJe8C8WGUQHBAGS

An article by















