ACM's 24-hour hackathon, TrojanHacks is back! TrojanHacks welcomes USC students of all experience levels, including beginners!

Our mission is to create a safe and collaborative environment for USC students to explore all their hacking dreams. Get ready for a weekend filled with workshops, hacking, and creative problem solving!

 

Schedule (PST):

Saturday, April 6th:

10:00AM-11:00AM Check-in with donuts & coffee
11:00AM Welcome Presentation
11:15AM Team matching
11:30AM Hacking begins!
11:30AM AR/VR Workshop (Please install Unity prior to this workshop)
2:30PM Retrival Augmented Generation Chat Apps Workshop
4:30PM AI based Art and Video Generation Workshop
5:30PM Social
6:00PM Pizza Dinner

Sunday, April 7th:

11:30AM Hacks Due
11:45AM Demos and Judging
1:30PM Award Ceremony

 

Requirements

  • Team sizes are limited to up to 4 students (you may work in a team with less than 4 people).
  • Open to undergraduates and graduates. Mixed teams are allowed, and will be judged in the category the majority of members are in.
  • Start and complete your hack during the 24 hours of TrojanHacks starting Saturday, April 6th (12:00pm), and ending Sunday, April 7th (12:00pm)
  • Make sure to create a DevPost profile for your hack and submit it by 12:00pm on Sunday, April 7th.
  • Include screenshots, pictures, and/or videos of your hack in your DevPost submission 
  • Your team must be available to present during the Project Demos (Sunday at 12:15pm).

Hackathon Sponsors

Prizes

3 non-cash prizes
Best Connection Hack
1 winner

Prizes announced on our social media and on the day of!

Best Education Hack
1 winner

Best AR/VR Hack
1 winner

Devpost Achievements

Submitting to this hackathon could earn you:

Judges

Andrew Goodney

Andrew Goodney
USC

Rajat Goel

Rajat Goel
IBM

Andrew Feng

Andrew Feng
USC

Saty Raghavachary

Saty Raghavachary
USC

Judging Criteria

  • Complexity
    How difficult was it to produce the hack? Are the technical aspects of the hack complex or surface level?
  • Functionality
    Does the hack serve a useful purpose? Will the hack be useful for its target audience?
  • Relevance
    How relevant is the hack to one of the three verticals(connection, education, AR/VR)?
  • Innovation
    Does the hack bring a fresh new idea to the hacking community? Is the hack unique and groundbreaking?
  • Design/User Experience
    Is the hack polished? Is the hack intuitive to use and does it function well?
  • Awesomeness
    Overall WOW Factor.

Questions? Email the hackathon manager

Tell your friends

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.