Project

General

Profile

Actions

Bug #50048

closed

mds: standby-replay only trims cache when it reaches the end of the replay log

Added by Patrick Donnelly almost 5 years ago. Updated 8 months ago.

Status:
Resolved
Priority:
High
Category:
-
Target version:
% Done:

0%

Source:
Development
Backport:
pacific,octopus,nautilus
Regression:
No
Severity:
3 - minor
Reviewed:
Affected Versions:
ceph-qa-suite:
Component(FS):
MDS
Labels (FS):
Pull request ID:
Tags (freeform):
Fixed In:
v17.0.0-2956-g9d7a42e709
Released In:
v17.2.0~2375
Upkeep Timestamp:
2025-07-14T17:56:18+00:00

Description

This could take a significant amount of time under load. Trim regularly like the active MDS.


Related issues 4 (0 open4 closed)

Related to CephFS - Bug #48673: High memory usage on standby replay MDSResolvedPatrick Donnelly

Actions
Copied to CephFS - Backport #50254: pacific: mds: standby-replay only trims cache when it reaches the end of the replay logResolvedPatrick DonnellyActions
Copied to CephFS - Backport #50255: nautilus: mds: standby-replay only trims cache when it reaches the end of the replay logResolvedNathan CutlerActions
Copied to CephFS - Backport #50256: octopus: mds: standby-replay only trims cache when it reaches the end of the replay logResolvedNathan CutlerActions
Actions #1

Updated by Patrick Donnelly almost 5 years ago

  • Status changed from In Progress to Fix Under Review
  • Pull request ID set to 40486
Actions #2

Updated by Patrick Donnelly almost 5 years ago

  • Status changed from Fix Under Review to Pending Backport
Actions #3

Updated by Upkeep Bot almost 5 years ago

  • Copied to Backport #50254: pacific: mds: standby-replay only trims cache when it reaches the end of the replay log added
Actions #4

Updated by Upkeep Bot almost 5 years ago

  • Copied to Backport #50255: nautilus: mds: standby-replay only trims cache when it reaches the end of the replay log added
Actions #5

Updated by Upkeep Bot almost 5 years ago

  • Copied to Backport #50256: octopus: mds: standby-replay only trims cache when it reaches the end of the replay log added
Actions #6

Updated by Loïc Dachary almost 5 years ago

  • Status changed from Pending Backport to Resolved

While running with --resolve-parent, the script "backport-create-issue" noticed that all backports of this issue are in status "Resolved" or "Rejected".

Actions #7

Updated by Patrick Donnelly over 4 years ago

  • Related to Bug #48673: High memory usage on standby replay MDS added
Actions #8

Updated by Upkeep Bot 8 months ago

  • Merge Commit set to 9d7a42e709558e51e7b83fc404c5ee4223c061ea
  • Fixed In set to v17.0.0-2956-g9d7a42e709
  • Released In set to v17.2.0~2375
  • Upkeep Timestamp set to 2025-07-14T17:56:18+00:00
Actions

Also available in: Atom PDF