About Backpack Castle Heroes
Are you ready to defend your tiny castle? Tiny Castle Guardians is a casual game that delivers the fun of fight and strategy in a tower defense (TD) experience. Place your hero units and weapons to protect your castle...
Are you ready to defend your tiny castle? Tiny Castle Guardians is a casual game that delivers the fun of fight and strategy in a tower defense (TD) experience. Place your hero units and weapons to protect your castle defense fortress, survive endless enemy waves, and enjoy the thrill of a truly strategic defense game! Hold off the incoming waves and keep the fight going. With auto battles, you’ll defeat enemies and gain EXP-then choose from 3 random upgrades each time. Your choices shape every run, letting you experience a fresh roguelike, random-powered playstyle again and again! Merge your hero and gear to power up even further. Clear stages to earn resources and upgrade your stats continuously. Collect cards to complete your build, strengthen your strategy, and survive tougher and tougher waves! Simple controls that are easy to pick up, but packed with strategic depth. A bit of luck and one decision can completely change the flow of the fight. Play offline anytime, anywhere. Jump into this casual game and enjoy the satisfying growth of merge, strategy, and roguelike tower defense in Tiny Castle Guardians! ----- - Support:
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Version History Added stages up to 500 Fixed various bugs and made improvements 1.0.21 Apr 13 - Added 2 new enemies (Wing Spirit, Demon) - Added 2 new weapons (Meteor, Black Thorn) - Added Blessing system (unlocked at Stage 6) - Added Season 3 (Collect Angel Wings) 1.0.19 Apr 1 Fixed an issue where forced ads were temporarily not applied Various bug fixes and improvements Convenience improvements and balance adjustments 1.0.17 Mar 18 Added One-Time Event Added Phase 2 Added Game Speed System Added 4 Legendary Weapons Various Bug Fixes & Improvements 1.0.11 Mar 9 Add a Starter Package Add a Shop Add a gear/equipment gacha system using gems Add “Not Enough Gold” / “Not Enough Garnet” popup messages Change the card system to an equip system (maximum 8 cards) Balance adjustments (rebalance due to reducing waves starting from Stage 5 as the initial hurdle) Add stages up to Stage 120 Fix various reported bugs and improvements Add a recovery system so that if the player quits mid-wave or the game crashes, they resume from the start of that wave Modify buff-type items (potions, shields, silver coins) so they do not construct blocks Add a Wizard character Adjust full-screen ads to be shown once every 4 waves 1.0.5 Feb 26 Update List Changed the tile equip system (tiles are applied after confirming changes) Added data save functionality Added stages up to stage 60 Added a new equipment system Added a new hero system Fixed a crash issue when watching ads Added the Black Mage wave Various bug fixes and improvements 1.0.4 Feb 6 Fixed an issue where images were not loading at startup 1.0.3 Jan 27 Added support for Korean, English, Japanese, German, Traditional Chinese, Russian, French, and Spanish languages, and improved various bugs. 1.0.2 Jan 26 1.0.1 Jan 16
Previous Versions
Here you can find the changelog of Backpack Castle Heroes since it was posted on our website on 2026-02-22 17:34:23.
The latest version is 1.0.21 and it was updated on 2026-06-23 03:10:11. See below the changes in each version.
Backpack Castle Heroes version 1.0.21
Updated At: 2026-05-30
Changes: Version History Added stages up to 500
Fixed various bugs and made improvements 1.0.21 Apr 13 - Added 2 new enemies (Wing Spirit, Demon)
- Added 2 new weapons (Meteor, Black Thorn)
- Added Blessing system (unlocked at Stage 6)
- Added Season 3 (Collect Angel Wings) 1.0.19 Apr 1 Fixed an issue where forced ads were temporarily not applied
Various bug fixes and improvements
Convenience improvements and balance adjustments 1.0.17 Mar 18 Added One-Time Event
Added Phase 2
Added Game Speed System
Added 4 Legendary Weapons
Various Bug Fixes & Improvements 1.0.11 Mar 9 Add a Starter Package
Add a Shop
Add a gear/equipment gacha system using gems
Add “Not Enough Gold” / “Not Enough Garnet” popup messages
Change the card system to an equip system (maximum 8 cards)
Balance adjustments (rebalance due to reducing waves starting from Stage 5 as the initial hurdle)
Add stages up to Stage 120
Fix various reported bugs and improvements
Add a recovery system so that if the player quits mid-wave or the game crashes, they resume from the start of that wave
Modify buff-type items (potions, shields, silver coins) so they do not construct blocks
Add a Wizard character
Adjust full-screen ads to be shown once every 4 waves 1.0.5 Feb 26 Update List
Changed the tile equip system (tiles are applied after confirming changes)
Added data save functionality
Added stages up to stage 60
Added a new equipment system
Added a new hero system
Fixed a crash issue when watching ads
Added the Black Mage wave
Various bug fixes and improvements 1.0.4 Feb 6 Fixed an issue where images were not loading at startup 1.0.3 Jan 27 Added support for Korean, English, Japanese, German, Traditional Chinese, Russian, French, and Spanish languages, and improved various bugs. 1.0.2 Jan 26 1.0.1 Jan 16
Backpack Castle Heroes version 1.0.17
Updated At: 2026-03-18
Changes: Fixed an issue where forced ads were temporarily not applied
Various bug fixes and improvements
Convenience improvements and balance adjustments
Backpack Castle Heroes version 1.0.4
Updated At: 2026-02-06
Changes: Update List
Changed the tile equip system (tiles are applied after confirming changes)
Added data save functionality
Added stages up to stage 60
Added a new equipment system
Added a new hero system
Fixed a crash issue when watching ads
Added the Black Mage wave
Various bug fixes and improvements
Backpack Castle Heroes version 1.0.11
Updated At: 1970-01-01
Changes: Added One-Time Event
Added Phase 2
Added Game Speed System
Added 4 Legendary Weapons
Various Bug Fixes & Improvements
Backpack Castle Heroes version 1.0.5
Updated At: 1970-01-01
Changes: Add a Starter Package
Add a Shop
Add a gear/equipment gacha system using gems
Add “Not Enough Gold” / “Not Enough Garnet” popup messages
Change the card system to an equip system (maximum 8 cards)
Balance adjustments (rebalance due to reducing waves starting from Stage 5 as the initial hurdle)
Add stages up to Stage 120
Fix various reported bugs and improvements
Add a recovery system so that if the player quits mid-wave or the game crashes, they resume from the start of that wave
Modify buff-type items (potions, shields, silver coins) so they do not construct blocks
Add a Wizard character
Adjust full-screen ads to be shown once every 4 waves
Disclaimer
Official App Store Link
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