I write and design frameworks for building fictional worlds that behave like real systems.
My work focuses on structure over spectacle: power, labor, belief, scarcity, and what happens when those systems come under stress. I’m less interested in lore accumulation and more interested in whether a world survives contact with its own stories.
This page hosts essays, references, and frameworks intended for:
Serious writers
Indie designers
Worldbuilders working on long-form or shared settings
If you’re looking for prompts, aesthetics, or idea generators, you may want to look elsewhere.
If you’re interested in constraint, consequence, and integrity, you’re in the right place.