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Hi everyone! Casey here.
When finding the Lantern Key in the Hive, 56% of players return it to its apparently rightful owner, a Mysterious Knight, and are rewarded for their magnanimity (or cowardice) with gold. 44%, however, fight the stranger to keep it for themselves.
Looking to complete (or start!) your Slay the Spire figure collection? You can help bring these YouTooz Necrobinder and Regent figure concepts
Another round of Slay the Spire 2 Connections
This drawing of The Silent’s classic key art by Petěrko!
This cool drawing of The Necrobinder and Osty by ねこま!
A very detailed illustration of various Slay the Spire characters by Dusk’s Knife!
An adorable drawing of The Defect and Flaw by Axye!
This funny little Regent doodle (feat. a sus cameo) by Bukie!

Next month's theme is: Mother (of Resurrection)’s Day! If you'd like to submit your art for consideration, reminder that it must be submitted to us via fanmail@megacrit.com or in our Discord's
This art of The Necrobinder sporting a different, super-cute style by Radio
This very cool art of a Silent x Ceremonial Beast fusion by Potari
This incredible, colorful portrait of The Regent by Jan
It's time, Slayers. All of the content, changes, and fixes from the beta branch over the past month are finally coming to the main branch of the game.
The Ironclad has received a new card, Not Yet: "Rare - Skill - Cost 2 | Heal 10(13) HP. Exhaust." Some other cards of his--Dominate, Expect a Fight, Spite, and Stoke--have received reworks, while Grapple has been deprecated. Numerous cards have seen buffs, nerfs, and rarity changes. Many of these changes have come with the aim of giving him better survivability and Exhaust synergies.
The Silent's Blade of Ink card has been reworked to generate Shivs enchanted with Inky - "This card deals 2 additional damage and applies 1 Weak." Her classic Acrobatics card has been changed from Common to Uncommon, bringing it more in line with the other cards in its family: Skim, Parse, Glimmer, and Burning Pact. She's also seen a few other buffs and nerfs. Our goal is to make Sly builds less overly dominant while making sure they still feel satisfying.
There have been a few balance changes to some Ancient offerings, but most notably Neow will now offer 5 new relics:
Our artists have been hard at work updating the game's placeholder assets (as charming as they are). Many cards, relics, enemies, and even Nonupeipe the Ancient have received some official visuals!
There have also been some really cool additions to enemy animations as well as VFX for certain character moves. Speaking of VFX, card afflictions have also received some fancy new visuals. There are even character-based VFX for energy counters now!
Other major changes include the addition of a Phobia Mode setting, the in-game feedback tool's maximum character count increasing from 500 to 8000, the removal of the ability to unlock achievements and epochs in Daily or Custom runs, and various improvements to controller support.
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