
If you roll Strike for your Finish Roll, your Roll is +1.
Compendium / Rulings
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If the Crowd Meter is 2 or greater, stop any Follow Up Grapple.
Draw 1 card, choose 1 card your opponent has in play and discard it.
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Flip 2 cards for each opponent you have.
Add 1 Finish from your discard pile to your hand.
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The Crowd Meter is +1.
If this card is flipped by “Set Up the Ladder” add it to your hand.
Note: Due to the “Instead” Turn Up’s will remove the “Follow Up” from themselves and their respective knockdowns, turning the cards into just Finishes until the relevant cards have left play.
Note: This is considered added text in all zones. (Discard, Deck, In Play, and Hand)
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Your Agility and Strike are +1 for each other card you have in play with “Ladder” in the name.
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If your Strike skill is at least 4 greater than your opponent’s Strike skill, or this match has “Ladder” in the name, stop any Grapple.
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Your “Knockdown the Ladder” and “Knockdown the Steel Chain” are Finishes instead. If you have “Knockdown the Ladder” in play, this card is a Finish instead.
Note: Due to the “Instead” Turn Up’s will remove the “Follow Up” from themselves and their respective knockdowns, turning the cards into just Finishes until the relevant cards have left play.

+1 to Agility
+1 to Strike
If you have 2 cards in play with “Ladder” in the name, this card is considered to have your competitor logo.
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Your Grapple and Submission are +1 for each other card you have in play with “Ladder” in the name.”
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