Previous Versions
Here you can find the changelog of soundfruuze since it was posted on our website on 2023-09-05 23:23:03.
The latest version is 1.5 and it was updated on 2026-06-23 17:24:43. See below the changes in each version.
soundfruuze version 1.5
Updated At: 2026-06-02
Changes: Version History MAINTENANCE UPDATE
- minimum version is now iOS 15
- mono input option 1.5 Apr 14 This update from Apple will improve the functionality of this app. No new features are included.
v1.3
The app engine is completely rewritten to support automation:
- OSC. Send and receive all control values and touch actions.
- AudioUnit automation. Store and recall presets.Send and receive all control values and touch actions.
- MIDI. Control sliders with midi data. 1.3 02/13/2018 version 1.2.1
bug fixes
* grid now works correctly for all tempos and draws faster
what's new in v1.2:
* Three new lane types!
- FFT Looper — works the same way as Looper lane but uses FFT algorithm for playback allowing constant pitch for any playback speed and the same FFT effects (gate and phase randomisation)
- Granular Stream — the same granular-freeze engine with all parameter randomisation and special UI control
- Speed lane — vertical touch position controls playback speed, horizontal position can be assigned to any parameter
* Five effects:
- Frequency shifter
- Ring modulation
- Sample-and-hold (" lo-fi")
- HP/LP filter
- Reverb
The amount of effect can be set for each sound individually or for all sounds produced by one lane
* Limiter added on master output
* Enhanced looper control: new "size&volume" lane mode. drag to select the time for the new loop and release touch to create it. Vertical position controls the volume of the loop that will be created. You can create muted loop by dragging at the bottom of the lane.
* B buffer when in "record output" now doesn't record self
* When you change lane type it sets up with default x/y controls and sliders
* "reset slider values" button added to lane type selector
* several fixes for the sound quality in granular nodes
* Bug fixes and UI improvements 1.2.1 11/11/2017 v 1.2
* Three new lane types!
- FFT Looper — works the same way as Looper lane but uses FFT algorithm for playback allowing constant pitch for any playback speed and the same FFT effects (gate and phase randomisation)
- Granular Stream — the same granular-freeze engine with all parameter randomisation and special UI control
- Speed lane — vertical touch position controls playback speed, horizontal position can be assigned to any parameter
* Five effects:
- Frequency shifter
- Ring modulation
- Sample-and-hold (" lo-fi")
- HP/LP filter
- Reverb
The amount of effect can be set for each sound individually or for all sounds produced by one lane
* Limiter added on master output
* Enhanced looper control: new "size&volume" lane mode. drag to select the time for the new loop and release touch to create it. Vertical position controls the volume of the loop that will be created. You can create muted loop by dragging at the bottom of the lane.
* B buffer when in "record output" now doesn't record self
* When you change lane type it sets up with default x/y controls and sliders
* "Reset slider values" button added to lane type selector
* Several fixes for the sound quality in granular nodes
* Bug fixes and UI improvements 1.2 11/07/2017 bugfixes:
- fixed possible crash when app enters background
- fixed AudioUnit compatibility for some hosts.
SPECIAL NOTE: as a precaution measure, please consider removing all soundfruuze's AudioUnit instances from your project and re-adding back after the update. Though that problem may appear randomly and only in a few number of AU hosts. 1.1.1 10/17/2017 version 1.1
- basic AudioUnit v3 support - now works as AUv3 effect*
- improved sound quality:
* FFT scrub algorithm improved. "random phase" parameter default value changed to 50%
* scratch smooth parameter fixed. You may note the different sound for previously saved presets as the "smooth" parameter value now behaves differently. You can achieve the sound of v1.0 in scrub effect with "smooth 60%" value.
* better interpolation for granular effects
- UI optimisations and fixes:
* 'auto B' button state stored within layouts
* double tap on any slider returns it to its default value
* the same double tap action works for looper's speed and volume sliders
- sound engine performance optimizations
- several bugfixes
*current limitations for AudioUnit version:
- no parameter / preset saving
- limited sample rate support
UPDATE: reported issues when trying to start as AudioUnit from BeatMaker 3 and AUM. Please wait for the fix. 1.1 10/12/2017 1.0.1
minor bugfixes:
- Hidden AudioBus Connection Panel bug fixed
- More compatibility fixes for AudioBus support
- Snap loop to grid fixed
- More looper controls fixes
- A/B input indication in current loop
- Saving/restoring layout when app is closed/opened. To reset the layout use "layouts> > " button > "reset"
- Hold button moved closer to lanes
- Fixed crash for touches count > 10 1.0.1 09/28/2017 1.0 09/24/2017
soundfruuze version 1.3
Updated At: 2018-02-13
Changes: Feb 13, 2018
Version 1.3
This app has been updated by Apple to display the Apple Watch app icon.
v1.3
The app engine is completely rewritten to support automation:
- OSC. Send and receive all control values and touch actions.
- AudioUnit automation. Store and recall presets.Send and receive all control values and touch actions.
- MIDI. Control sliders with midi data.
soundfruuze version 1.3
Updated At: 2018-02-13
Changes: This app has been updated by Apple to display the Apple Watch app icon.
v1.3
The app engine is completely rewritten to support automation:
- OSC. Send and receive all control values and touch actions.
- AudioUnit automation. Store and recall presets.Send and receive all control values and touch actions.
- MIDI. Control sliders with midi data.
Disclaimer
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