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Flames | Page 50
Title can't be empty.
Title can't be empty.
Flames | Page 49
Flames | Page 51
___________________________
Done with practically the last development cycle for this whole thing. There is a little something towards the end that hopefully also won't take too much time. The hallway wasn't really the biggest focus on the development cycle, tbh. Nevertheless, this page in particular was doubly delayed due to a number of different happenstances in my life as well as a decision to rework the page layouts for it and the next four pages. As such, it ended up being a double-wide page. In fact, each of the 4 pages are going to be double-wide pages. So, these may be a little slower than most. But, perhaps not too much slower as these simpler areas render lightning quick, relative to the pool area shots. Most of these only took about an hour and a half.
Flames | Page 51
___________________________
Done with practically the last development cycle for this whole thing. There is a little something towards the end that hopefully also won't take too much time. The hallway wasn't really the biggest focus on the development cycle, tbh. Nevertheless, this page in particular was doubly delayed due to a number of different happenstances in my life as well as a decision to rework the page layouts for it and the next four pages. As such, it ended up being a double-wide page. In fact, each of the 4 pages are going to be double-wide pages. So, these may be a little slower than most. But, perhaps not too much slower as these simpler areas render lightning quick, relative to the pool area shots. Most of these only took about an hour and a half.
4 years ago
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