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Suggesting Appointment Slots

March 12, 2024

Show Available Slots that Match Multiple Criteria Schedulers often look for gaps in their schedules to find the open resources for each opportunity. But sometimes, gaps don’t tell the whole story. You may have invisible criteria like skill-matching, cleaning requirements, or multiple resources to schedule at once. Or you may be on the phone with an opportunity and must suggest available times as quickly as possible. In these…

SeedCode is Hiring

June 17, 2022

We have two new open positions; one for an advanced FileMaker developer for custom projects, and one for a customer support role with JavaScript experience. Details, salary range, benefits, and an outline of the hiring process can all be found here: Working with Us.

How We Spend Our Time

December 13, 2019

The holidays often occasion a wintry mix of goal setting and castigation. Sometimes we need to change how we work. Other times, we just feel something is missing. Whatever the reasons, the seasonal shame spiral gets real. Keep your self-improvement projects in perspective with these two posts from dayback.com. And be kind to yourself this holiday season =) [ba-divider style=”solid” color=”#000000″] [ba-column size=”one-third” last=”0″] [/ba-column] [ba-column size=”two-thirds” last=”1″]…

FileMaker DevCon – Unofficial “Get Your Sh*t Together” Track

July 22, 2019

Making custom software is hard. So is project management, estimating, accounting, and all the other things solo-developers and subcontractors are often expected to take care of alongside their code. Being a FileMaker Developer can be a great life–on your own, as a subcontractor, or inside a big firm–but it can also be very stressful. Fortunately, our community loves to share what works, and there will be people talking…

Schedule Balancing with Calendar Analytics

January 20, 2019

For most teams, there’s a fine line between not having enough work and having way too much. DayBack Calendar helps us see the difference. Here’s a behind the scenes look at how SeedCode balances developers’ schedules using DayBack’s calendar analytics. What’s working here A couple of key ingredients need to be in place before this kind of scheduling works. Blocking off time to work. That orange dotted line representing our goal only…

Time Tracking in FileMaker with DayBack Calendar

October 15, 2018

Track estimated vs. actual time right in your FileMaker Calendar We recently customized DayBack for a team tracking the manufacturing and assembly trade show displays. Folks on the manufacturing floor use DayBack to see what they’re scheduled to work on AND to log their time. They can then compare estimated to actual time with Calendar Analytics. DayBack is designed to be customized and provides several hooks where you can add…

Preview: Calendar Analytics

July 23, 2018

Analytics is coming to DayBack Calendar. Analytics is now live! Available as an in-app update to DayBack Calendar! Measure changes to your schedule, and chart calendar data against your goals. More info, and examples, here. You’ll be able to chart any additional fields you’ve added to the calendar. And you’ll know when the crests or troughs of your activity cross your thresholds. In the example above, we’re looking…

What Works – Increasing Code Quality While Staying Lean

July 31, 2017

Update: the video of this session has been posted. And we’ve started to publish the original blog posts this was based on, along with things we’ve learned since: What Works. A big thanks to everyone who came to my DevCon session, and especially to those who asked questions! It was great getting to share some of the things that have made a big difference for SeedCode–I really hope you…

Paper Planners

December 6, 2016

  When do you sketch on paper and when do you use computers? Maybe it depends on having a pen that matches the speed at which you think? Some paper planners (and pens) reviewed on the blog at DayBack.com

The Fear

November 7, 2014

Reading The Soul of a New Machine,  Kidder 1981. Describing work on the Data General MV/8000 in 1979. Alsing [lead architect] thought that even under the best circumstances, several kinds of fear attend a debugging. One was the fear of “The Big Mistake”, the one that would be discovered late in the game and would require a major redesign–and with it perhaps a fatal delay. There was “the flakey…

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