About Scorcher
Scorcher is the all-new blazing-fast infinite racer from Radiangames, creator of Inferno 2 and Super Crossfighter. Pilot your Scorcher through treacherous twists and turns as your ship steadily increases in speed until...
Scorcher is the all-new blazing-fast infinite racer from Radiangames, creator of Inferno 2 and Super Crossfighter. Pilot your Scorcher through treacherous twists and turns as your ship steadily increases in speed until you're in the zone and your reflexes take over to keep you alive as long as possible. GIANT SANDWORMS Unlock Behemoth mode and take control of 6 colossal sandworms! Devour as many sandsharks as possible in 2 minutes. The more sandsharks you devour in a row, the more will spawn! BLAZING VISUALS Scorcher features multiple endless canyons, 3 unique ships to unlock, and the smoothest racing controls to ever grace a touchscreen. Combined with beautiful 60 FPS graphics, spectacular particle effects, 12 local and online leaderboards, and a pulse-pounding soundtrack, Scorcher is a must-have infinite racing game.
Version History New in 1.1: * 2 New Canyons (both modes) with new sandworms * New obstacle: Rock pillars * New wide-open regions (most canyons) * New leaderboard in-world markers * Added End-game sequence showing final score * Increased number of sandsharks (spawns in groups of 1-3) * Reduced bonus score for sandsharks (from 50m to 10m per shark) * Updated unlock scores, particularly for Behemoth mode 1.1 04/04/2019 New in 1.04: * Decreased unlock scores for pretty much everything * Fixed GameCenter leaderboard issues * Jump sound changed/increased * Increased volume of some worm sounds * Turned off GIF recording on some mid-level devices (default, can still turn it on in more options) 1.04 03/08/2019 Lots of minor tweaks in 1.03: - Reduce width for behemoth mode a bit - Added Damage/sharks/repair tutorial message(s) - Made beginning of Silicon easier (wider) - Made beginning of Obsidian a little easier - Added Steering control scheme (3rd control type) - Tweaked wall vs. worm collisions - Increased width of canyon for Silicon (during worm sequence) - Decreased worm speed slightly on Silicon - Increased shark boost after getting past worm - Added boost to shark spawns right when you take damage - Reduced grind for unlocking Obsidian/Platinum (if you don't get 10km on one run) - Delayed mine spawn when mine tutorial message shows up - Fixed Rate Scorcher showing up at the wrong time on occasion - Lightened shadows a little more (to make walls less confusing) - Change the visual version number on the main menu 1.03 03/02/2019 1.01 03/01/2019
Previous Versions
Here you can find the changelog of Scorcher since it was posted on our website on 2021-12-18 09:14:20.
The latest version is 1.1 and it was updated on 2026-06-21 22:13:18. See below the changes in each version.
Scorcher version 1.1
Updated At: 2026-05-27
Changes: Version History New in 1.1:
* 2 New Canyons (both modes) with new sandworms
* New obstacle: Rock pillars
* New wide-open regions (most canyons)
* New leaderboard in-world markers
* Added End-game sequence showing final score
* Increased number of sandsharks (spawns in groups of 1-3)
* Reduced bonus score for sandsharks (from 50m to 10m per shark)
* Updated unlock scores, particularly for Behemoth mode 1.1 04/04/2019 New in 1.04:
* Decreased unlock scores for pretty much everything
* Fixed GameCenter leaderboard issues
* Jump sound changed/increased
* Increased volume of some worm sounds
* Turned off GIF recording on some mid-level devices (default, can still turn it on in more options) 1.04 03/08/2019 Lots of minor tweaks in 1.03:
- Reduce width for behemoth mode a bit
- Added Damage/sharks/repair tutorial message(s)
- Made beginning of Silicon easier (wider)
- Made beginning of Obsidian a little easier
- Added Steering control scheme (3rd control type)
- Tweaked wall vs. worm collisions
- Increased width of canyon for Silicon (during worm sequence)
- Decreased worm speed slightly on Silicon
- Increased shark boost after getting past worm
- Added boost to shark spawns right when you take damage
- Reduced grind for unlocking Obsidian/Platinum (if you don't get 10km on one run)
- Delayed mine spawn when mine tutorial message shows up
- Fixed Rate Scorcher showing up at the wrong time on occasion
- Lightened shadows a little more (to make walls less confusing)
- Change the visual version number on the main menu 1.03 03/02/2019 1.01 03/01/2019
Scorcher version 1.1
Updated At: 2019-04-04
Changes: Apr 4, 2019 Version 1.1
New in 1.1:
* 2 New Canyons (both modes) with new sandworms
* New obstacle: Rock pillars
* New wide-open regions (most canyons)
* New leaderboard in-world markers
* Added End-game sequence showing final score
* Increased number of sandsharks (spawns in groups of 1-3)
* Reduced bonus score for sandsharks (from 50m to 10m per shark)
* Updated unlock scores, particularly for Behemoth mode
Scorcher version 1.1
Updated At: 2019-04-04
Changes: New in 1.1:
* 2 New Canyons (both modes) with new sandworms
* New obstacle: Rock pillars
* New wide-open regions (most canyons)
* New leaderboard in-world markers
* Added End-game sequence showing final score
* Increased number of sandsharks (spawns in groups of 1-3)
* Reduced bonus score for sandsharks (from 50m to 10m per shark)
* Updated unlock scores, particularly for Behemoth mode
Disclaimer
Official App Store Link
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