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35th Anniversary Sonic Dreamcast Shells

Yoei, the maker of very high quality, injection-molded console replacement shells recently released a “35th Anniversary” version for the Sega Dreamcast.  And while the Dreamcast came many years after the original Genesis release, Sonic was still very much engrained in Sega culture.  Plus the upcoming DC port of Sonic Mania makes this a well-timed release!  […]

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MiSTer FPGA News – Mat Mania, PC Jr, Atari Jaguar & More

Customized Case With Controller Inputs A user on the r/MiSTerFPGA subreddit shared a project involving a customized case designed to add various controller inputs to their MiSTer FPGA setup. The setup is an off-the-shelf ITX case housing the MiSTer, featuring ports for Genesis, Saturn, NES, SNES, N64, and PlayStation controllers. A TTY2OLED screen, power button, […]

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TheRetroChannel’s SNES Digital Audio Mod

Mark from The Retro Channel is now selling his version of the Super Famicom / Super Nintendo digital audio mod.  It’s a #nocutmod that requires you to remove the RF jack and mount this in it’s place, however it’s fully reversible.  The output connector is a 3.5mm Mini TOSLINK, which can output either digital SPDIF […]

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Weekly Roundup #504

The Roundup is available as a video and on all audio-only podcast services, such as iTunes, Google, Stitcher, Spotify, Amazon Music and direct-download:  https://podcasters.spotify.com/pod/show/retrorgb If you enjoy these videos, please consider supporting this channel via monthly support services, tips, or even just by using our affiliate links to purchase things you were already going to buy […]

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Former Sega Engineer Confirms Saturn Accelerator Was in Development

The long-rumored Saturn graphics accelerator was real, according to an interview between former Sega hardware designers Kenji Tosaki and Junichi Naoi published last week. Not only that, but Virtua Fighter 3 and Shenmue indeed were developed with the accelerator in mind — just as rumors dating back to the ’90s claimed. In an interview with […]

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NES Color Pallete Explained

MattKC recently posted a video demonstrating why the colors from an NES’s composite video output can look different, even on two identical CRT’s.  This is something we’ve discussed quite a bit on this site and while we’ve posted countless examples, I thought Matt’s video summed it up really nicely and I wanted to share it […]

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Castlevania 2 NES to SNES Conversion & Enhancements

Just a few months after releasing  his conversion of the original Castlevania, developer Rumbleminze released another NES to SNES conversion, for the game Castlevania 2.  This is actually a port of “Enhanced Edition Castlevania II“, originally by Bisqwit.  Like with Rumbleminze’s previous NES to SNES conversions, this should reduce (or completely eliminate) sprite flicker and slowdown, plus […]

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MiSTer FPGA News – Use Real Floppies, NBA Jam, Multisystem 2 Carts, New Arcade Games & More

MiSTer Multisystem 2 Two new Multisystem2 attachments have been teased, one with a small screen for core info/artwork (looks to be based on the tty2oled project) and another allowing direct play of real Game Boy Advance cartridges without dumping. In another post, Heber showed custom color experiments (blue, pink, red) for the Multisystem2, seeking fan […]