Project: Captain & Company
Working on:
* A renowned crypto-based pirate ship game with a war-based scenario between 2 factions to capture towers and the enemy base.
* The project was in MVP when I joined, and I implemented the Talent Tree, Perk system, and Auction house.
* Implemented AI bosses and monsters (Ocutopus, Kraken, Jellyfish, Golems). Improved AI crew and ships with intelligent maneuvers like (Ram, Pursuit, Patrol, Attack, and evade).
* wrote game mode using Photon Quantum with the waves system and collecting perks and loot in the Pirate ship game.
* Implemented a Sequence SDK to implement live inventory and a Web3 transaction system.
* Implemented an auction house where selling or buying orders were placed on the blockchain, and fetched other people's orders and the user's current transaction history.