This library uses pygame and lets you use some widgets ready to be used in your games.
Installation
If you do not have pygame
pip install pygame
If you want to use pygame 2 with python 3.8 use this
pip install pygame==2.0.0.dev10
Check for more recent version of this. Maybe there is an official version of pygame 2 for python 3.8 or more when you read this.
To install pygame_gui:
pip install pygame_gui
Your first program
Taken from the official documentation, here is how you make a button inĀ a window. The repository og pygame_gui is here.
import pygame
import pygame_gui
import sys
pygame.init()
pygame.display.set_caption('Quick Start')
window_surface = pygame.display.set_mode((800, 600))
background = pygame.Surface((800, 600))
background.fill(pygame.Color('#000000'))
manager = pygame_gui.UIManager((800, 600))
hello_button = pygame_gui.elements.UIButton(relative_rect=pygame.Rect((350, 275), (100, 50)),
text='Say Hello',
manager=manager)
clock = pygame.time.Clock()
is_running = True
while is_running:
time_delta = clock.tick(60)/1000.0
for event in pygame.event.get():
if event.type == pygame.QUIT:
is_running = False
if event.type == pygame.USEREVENT:
if event.user_type == pygame_gui.UI_BUTTON_PRESSED:
if event.ui_element == hello_button:
print('Hello World!')
manager.process_events(event)
manager.update(time_delta)
window_surface.blit(background, (0, 0))
manager.draw_ui(window_surface)
pygame.display.update()
pygame.quit()
sys.exit()
The result
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