The screen is bigger, so… more fun… We were talking about this tecnique here in the last pygame tutorial, part 3,1. It is a very neat trick. I have also used it lately for Pybreakout game.
I used this “trick” in python main.1.8.8:
def big(_window):
"Pass the surface that you want to scale on the screen Surface"
screen.blit(pygame.transform.scale(_window, (800, 800)), (0, 0))
Here is the:
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