About PowBall Renaissance
Very challenging, run‑based precision brick‑breaker. If you’re looking for casual, this isn’t it. Play solo or up to three player local co‑op. There are no saves, no retries, and no safety nets &
Very challenging, run‑based precision brick‑breaker. If you’re looking for casual, this isn’t it.
Play solo or up to three player local co‑op.
There are no saves, no retries, and no safety nets — just your skill, your ammo, and your ability to manage resources as the levels get harder.
Break bricks to harvest Alchemite, the game's currency. Spend it between levels to buy ammo, extra balls and lives, or trade strategically as prices shift with supply and demand. Every shot matters, every purchase matters, and every mistake ends the run.
If you enjoy fixed levels, tight arcade loops, and resource pressure, then welcome to PowBall Renaissance.
Features:
💎 330+ handcrafted levels
💎 Play solo or up to 3 player shared screen
💎 The usual power-ups, plus: portals, helper bots, sub-games & more
💎 Play using touch-screen, mouse, keyboard, or any game controller
💎 Harvest Alchemite to spend on ammo, balls and lives
💎 Permadeath: no saving, no loading, just pure skill
💎 Play offline
💎 Built-in level editor (mouse + keyboard required)
Previous Versions
Here you can find the changelog of PowBall Renaissance since it was posted on our website on 2019-11-06 11:38:30.
The latest version is and it was updated on 2026-06-11 18:57:37. See below the changes in each version.
PowBall Renaissance version
Updated At: 2025-07-25
Changes: Security update
PowBall Renaissance version
Updated At: 2022-07-14
Changes: ♦ Fixed bugs: No-death bug at end of level, tutorial mode, shops, pause / resume logic, graphical glitches related to backdrop and in-game menus, multiple game controller conflict bugs
♦ Asteroids now count towards Ramming Speed achievement
♦ Raised volume of auto-cannon damage sound
♦ New title screen
♦ Bullet time is back
♦ Tilt control method sensitivity increased
♦ More sensitive game controller deadzone settings
♦ Various other bug fixes and graphical polishes
PowBall Renaissance version
Updated At: 2020-04-01
Changes: Various tweaks and bug fixes
Optimised graphic file sizes
Revised main loop frame logic
Shipped with SDL version 2.0.12
PowBall Renaissance version
Updated At: 2019-12-07
Changes: Minor bug fixes. More stable startup code. New version of core engine (SDL2).
PowBall Renaissance version
Updated At: 2019-05-03
Changes: 100+ "Retro" level set added
Improved game engine
Improved visuals, gameplay & control methods
Smooth fade-in of in-game and menu music
Added sound quality , controller deadzone & hard difficulty options
Helper bot hp halved
Player shrapnel is now harmful to all players unless in easy mode
Tips moved to end of level stats screen
Easy difficulty level improved
Added 1 minute to time limit
Fixed: things getting stuck on edge of screen bug, backdrop repeat draw bug, text-editor insertion bug
Disclaimer
Official Google Play Link
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