RPGaDAY2025 – Day 12 – Path – Mystic Secrets of the New Jersey PATH system

What’s #RPGaDAY2025 ? See the details here. Day 12 - Path For this prompt, I wanted to do something unique. However, the muses failed to deliver, and I couldn't think of anything, so I'm going go the obvious route: the secret occult history of the New Jersey PATH rapid-transit system. The Emperor of Sorrows Vs. … Continue reading RPGaDAY2025 – Day 12 – Path – Mystic Secrets of the New Jersey PATH system

Lost Works of the RPG world – The Internet Archive as a Monastery

I've been thinking on the subject of the longevity of RPG works, specifically fan-made works. Old commercial RPGs mostly tend to stick around, at least in electronic format. If you can sell it, it'll probably be in an online market for the foreseeable future. There are exceptions, of course. Games with licensed IPs, or smaller … Continue reading Lost Works of the RPG world – The Internet Archive as a Monastery

TravellerCon-USA 2023: A Quick Con Report

Every October, I try to attend the TravellerCon-USA convention. It's a small convention based entirely on Traveller and Cepheus Engine RPGs. The whole event is held in one ballroom of the Hilton Double Tree Resort in Lancaster, PA. A convention like this is highly focused, which makes an interesting comparison to broader RPG conventions. Here, … Continue reading TravellerCon-USA 2023: A Quick Con Report

League of Un-Nations – A campaign world I’ll never create about nations that don’t exist

Some notes on a modern action/espionage/conspiracy campaign I'll never get around to creating. League of Un-Nations Throughout history, there have been proposed nations that have never come into existence. For the most part, these are curious corners of history, only of interest to historians. Until now… Across the globe, there has been a wave of … Continue reading League of Un-Nations – A campaign world I’ll never create about nations that don’t exist