thanks for picking up one of our Unity projects! Super excited you’re jumping in.
Quick heads-up: when you buy any source code, template, full game, or asset pack here, you’re getting a personal license to use it – not owning the whole thing outright. Think of it like buying a really good recipe book – you can cook amazing meals with it, sell your food, tweak the recipe… but you can’t photocopy the book and start selling copies of it.
What you’re actually allowed to do (the fun part)
- Use it for whatever project you want – your own game, app, prototype, whatever.
- Change anything you like: rewrite code, swap out art/music, re-skin characters, add new levels, totally rebrand it.
- Publish and sell your finished game on Google Play, App Store, Steam, itch.io, your own website – go make that money!
- Commercial use? 100% fine. Personal fun projects? Also fine.
- Install it on as many of your own computers/phones as you need while you’re building.
- Release one final version under your name/brand (that’s the whole point!).
The stuff you definitely shouldn’t do
- Don’t share, send, or give away the original files to anyone – not your buddy, not in a private Discord, not via WeTransfer, nothing.
- Don’t upload the project (or parts of it) anywhere online – no GitHub repos (even private ones), no Google Drive shares, no public forums.
- Don’t just slap a new name on it and resell the source code/template on Flippa, other marketplaces, or your own site.
- If you’re barely changing anything and selling it basically as-is… don’t pretend you built it 100% from scratch. Just give honest credits where it’s due.
- Obviously, no illegal stuff, no shady gambling apps in restricted countries, no extreme/offensive content that could cause legal headaches.
Who owns what
- The original code, art, sounds, models, UI packs – that IP stays with us (or the creator who sold it through us).
- Anything you add or heavily modify? That’s yours.
- If the project includes third-party Unity Asset Store items (most do), those keep their own license rules – almost always commercial-friendly, but peek at the asset’s page if you’re ever unsure.
Help & new versions
- Stuck on setup or something weird? Email [email protected] – we’ll usually get back pretty quick.
- Updates? We don’t promise free lifetime updates. If we drop a big new version later, it’s usually a separate buy (unless the product page says otherwise).
If someone breaks the rules If we catch wind that files are being shared/resold/etc., we have to shut down access right away – license revoked, account blocked, no refunds. We do this to keep the marketplace fair for every creator and buyer. Nobody wants their hard work leaked for free.
Bottom line Keep the source files to yourself, use them to build something dope, launch it, make bank (or just have fun), and we’re all good. 99% of devs do exactly that and never have issues.
Preview the project first if you can, play around, ask us questions if needed, then go create something awesome.
Any confusion? Just shoot [email protected] or reply here – happy to clear it up.
Go build something cool, bro! 🚀 – The PlaySourceCode Team
operated by aman Khan