How World of Warcraft keeps me playing...
See, I'm not what would be called a "power" player. I don't spend the first three days of a new expansion sitting in my bathroom with a mini fridge and the pizza place on speed-dial trying to frantically level my "toon" (as our characters are called) the space of levels allowed by the expansion. But I know more than one person who have done things like that. Seriously. It's not just a joke from South Park - there's really people like that. Personally, I have a life outside the game. But maybe that's why I'm still playing.
What I am however is someone who feels that my characters are like characters I might play if I were still in theater, or on a long-running soap opera or something. They're me, but they're not *me* - they're larger than life, they have adventures which have real life applications, but aren't something I could do in real life. Might not even be something I would *choose* to do in real life. I've had quest lines I would walk away from in real life for ethical reasons. There have been quest lines I walked away from in game for ethical reasons.
When I first started playing, I'd fought against playing for some time, seeing how "addictive" WoW and other games like EverQuest (which I call "EverCrack") could be. I'd had friends suddenly rush home because they were late for a raid or quest. I thought surely it can't be *that* great, and I avoided it as mental dope. When I lost my apartment due to the negligence of the roommates (or mine in trusting them,) the friend who put me up put the install disc in my computer and wouldn't take no for an answer.
Totally unaware of the game's mechanics, I started a Tauren Druid in the Horde faction. I was quickly told this would NOT do, as my friend and her family and friends played Alliance, and so began my education into faction rivalries. These days I still don't play those particular politics, although I won't play Horde and Alliance on the same server - I feel it's just playing both sides like a mole in cold-war spy movies. Nothing ever good happens to those guys. Just bad juju...
After moving into our own place, some of my toons got transferred to a different server with the rest of my guild, but not my husbands', and so for the first time we were separated in the game, and so began the split between servers and factions. Added to that was the break up of our first guild, and several people we considered friends quit playing due to interpersonal issues. We found ourselves more-or-less alone, but the game had more than enough to keep us busy, and we recruited more friends and family into the game to come play with us.
We met new guilds, and eventually they too broke up. We found one of the fastest ways for a guild to implode is for it to be comprised of a husband and wife team. Even if they're people you've never met, it's almost impossible to be involved in a guild seriously and NOT have some idea what is going on behind the scenes. Sometimes even if you don't know it doesn't mean you're safe. Although I knew some of what was going on, logging in one day and my characters are not guilded, in fact the guild is GONE, just not there any more, was still a bit like walking into your house after a break in. You feel unsettled, confused, cheated.
So I eventually went back to my first toon, my druid, and I created a guild. I found it Ironic that the Tauren race is very "native" in it's design, and the druid class on top of that is very shamanistic (despite a class being called "shaman") and yet for the first ten levels most of what you do as a Tauren Druid is *kill things* (and if you have leather working like mine does, skin them!) Not a very kind depiction of Native Americans or the Druids, I must say. But there have been some nice quest chains, and there's plenty to do along the way.
I'm now nearly alone in the game. Oh, there's still thousands who play the game, but not many people I know. Our original Guild-mistress, one of my best friends, occasionally plays between real life issues and responsibilities. All three of my grown children have quit playing - one never got into it much, one got angry with the changes between Wrath of the Lich King and the current Mists expansion - which I will admit almost made me quit too - and my oldest boy occasionally plays when finances permit and he has a computer in his house, but those are both infrequent.
My husband takes turns playing and not playing in about 3 month spurts. He "officially" quit, stripped his characters to almost nothing, and went charging off to play the Star Wars MMORPG when it came out. That was short lived, and soon he was ruminating "he missed wow." So we bought his monthly access. After a couple of months, he was letting his game time expire while playing Evony (a free to play game.) I refused to buy him the Mists expansion for this reason. Eventually when my middle son quit playing, he took over our son's account and began making his own panda characters.
I have 5 "high level" characters. Of those, only one has hit 90 (currently the level cap) and one should hit 90 later tonight. I'm working on the others, but I'm in no hurry. For me, the game's back-story, the environment, and the professions are worth just getting lost in. For example, in real life, I HATE going fishing. I once had a friend who was obsessed with it. To me fishing is like adventures to a hobbit "wet nasty things that make one late for tea." In the game, it's something I can (and have) done for hours upon hours. In school I was part of a special class that got to do archaeology. Loved it. In the game, I can't stand it, attested to by the fact that of all my toons the *highest* in archaeology is still only at journeyman level.
And this is how WoW keeps me playing. It's not doing end-game raids. Even if I wanted to, I couldn't do them because they've changed all the professions to focus on PvP (player vs. player) gear, and because I don't have a guild full of players anymore, or many friends playing, I can't get a group together. So getting gear to raid is almost impossible, even if I wanted to use the "Looking for Group" or "Looking for Raid" tools they've put in. I've had players quitting wanting to give me their guilds. I can't, I already have one, and Blizzard hasn't put in a "merge guilds" feature. They don't balance their servers - for example, Stormrage is one of the highest population servers out there, and yet the Alliance to Horde ratio makes it a ghost-town on Horde side. And when they open up server transfers, it would be easy for them to allow people to transfer OFF of Alliance but not Horde, and ON to Horde, but not Alliance. But no...
Now they've introduced the Mists of Pandaria expansion - also known as "kung-fu pandas," "panda land," or "The Land of the (Neverending) Daily." LoTD... that kinda works with WotLK, doesn't it? But when my lvl 90 Druid is wearing gear that will let her into "heroic" dungeons (tougher) and still dies out in the world faster than my lvl 89 cloth-wearing Mage who is NOT wearing high-level gear, there's something about the game mechanics that are out-of-balance, and most people are tired of Blizzard jacking around the rules. Even back in grade school, when someone changed the rules to a game lots of people were playing, it ruined the game. The people who didn't like the established rules were told to go play something else, and the vast majority were happy. Why didn't blizzard learn from 7 year olds?
So I fish. I about gave my husband and son heart-attacks the other night when an add-on announced the Ghostly Pandarian Fisherman had appeared, and I had just died and squealed until I was alive and had made it to him to finally achieve my Ancient Fishing Charm. They thought I'd lost my mind. But they don't realize that for me, the fishing charm, and the new fishing hat, is like killing Raid bosses for others. It's hard to get, and since I don't stand a chance of getting into a raid anytime soon, it's what I've got.
Besides, flying lessons in real life are very expensive, but I can fly over Azeroth or Pandaria, watching the sunsets or full moons, the landscape disappearing below me, and be free before I get up and check my email, do my classwork, household chores, and feed my cat. Not everyone can say that. But it sure would be nice if Blizzard made it fair for casual players again.
complacent
thoughtful
tired
accomplished
grumpy