Hi, I'm Otterisk!
As a solo dev, I’ve learned that there is a big difference between art and game-ready assets. I know that beautiful arts are great, but the real challenge is making sure it's compatible and optimized for a game engine.
And here I am, offering a solution for game developers, especially solo and indie creators. I’m not just a pixel artist, I’m a pipeline-oriented artist who thinks like a game designer before scratching the canvas.
My works might not always be the flashiest, but I can guarantee they are functional, compatible, and ready for your project or learning journey :)
Need color palette? Check this out!

The KISS principle is often the hardest thing to actually nail. Hana Caraka delivers clean, readable sprites that keep the focus on gameplay.
A collection that stays beautiful, functional, and ready to drop into your project. I designed these specifically for top-down adventures, life-sims, and combat games. The best part? The simplicity makes it easy for other artists to match the style as your project scales up.