That's actually such a visually appealing map! There's something about adding green and purple together, particularly as a faint tint like that that works like wonder.
Best part about these little devlogs? I enjoy skimreading what you been replying to folks here and there, you frankly put more attention to your replies than you do your mainposts, it's quite endearing actually. I really like that.
I LOVE the mapwork, I am so glad when there's "nothing you can show" you show us that, I frankly do not even understand how those sprites which I assume are from some standard RPG pack look so damn neat and nice. Farthing's room he stood in looks so interesting too. And now the more I think about it the more I realize CS actually has quite the interesting locations... I wonder if you'll ever had to scrap something solely because you did not have the texture packs for it?... A harbour, a desert followed by a deserted city... It's all qutie pretty actually although I still remember the water shader(harbour area) on CS1 somehow lagging my computer XD
Nough glazing, take care man and good work on that bunny smut!









