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Nomad Sculpt 2.8 - Google Play




About Nomad Sculpt

• Sculpting tools Clay, flatten, smooth, mask and many other brushes will let you shape your creation. You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes....

• Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.

• Stroke customization
Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
You can save and load your tools preset as well.

• Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets as well.

• Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.

• Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.

• Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.

• Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!

• Decimate
Reduce the number of polygons by keeping as many details as possible.

• Face Group
Segment your mesh into subgroups with the face group tool.

• Automatic UV unwrap
The automatic UV unwrapper can use face groups to control the unwrapping process.

• Baking
You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
You can also do the opposite, transfering textures data into vertex data or layers.

• Primitive shape
Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.

• PBR rendering
Beautiful PBR rendering by default, with lighting and shadows.
You can always switch to matcap for a more standard shading for sculpting purposes.

• Post processing
Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc

• Export and Import
Supported formats include glTF, OBJ, STL or PLY files.

• Interface
Easy-to-use interface, designed for mobile experience.
Customization is possible as well!



Previous Versions

Here you can find the changelog of Nomad Sculpt since it was posted on our website on 2020-10-05 06:22:42. The latest version is 2.8 and it was updated on 2026-06-22 17:45:01. See below the changes in each version.

Nomad Sculpt version 2.8
Updated At: 2025-12-22
Changes: usd: fix crash on export and import scene: group lock will now lock its children boolean: fix random crash input: fix second single tap sometimes not being recorded reference: simplify reset view on unlock option reference: fix transform mode going crazy when reference is locked and rolled
Nomad Sculpt version 2.5
Updated At: 2025-12-05
Changes: ios: add back language selector in Settings app ios: fix nomad file thumbnail on iOS File app ios: pencil double tap hotkey now forces toggle ios: reuse previous render preview crash: fix crash when decompressing legacy data interface: fix fonts and text not appearing correctly interface: fix warning icon positioning at the bottom interface: floating window keeps their position more consistently pencil: increase interaction threshold for tap reference: fix jittery translation syncing ...
Nomad Sculpt version 2.3
Updated At: 2025-11-12
Changes: locale: add czech, dutch, hebrew, swedish locale: fix arabic ligature ply: fix ascii import usd: fix procreate export when smooth shading is enabled with inverse culling or flip matrix usd: fix crash when exporting an usd with hidden group nodes with children usd: fix zbrush usd color space voxel: fix crash for high resolution (~1200) voxel: improve performance for high value brush: tweak brush behavior, add more normal filtering option brush: improve performance a bit [...]
Nomad Sculpt version 2.2
Updated At: 2025-04-27
Changes: file: improve custom folder support file: fix usd export crash postprocess: fix ssr for refraction material boolean: fix crash when running boolean on a single mesh culling: fix front-vertex shape operation in case of transform with non uniform scale or skew material: add shadow catcher fbx: fix crash at loading light: improve angle and size parameter support baking: imrpove normal baking on very low poly mesh shortcut: improve bottom shortcuts ux
Nomad Sculpt version 2.2
Updated At: 2025-03-27
Changes: postprocess: add denoiser (oidn) postprocess: fix ssr for refraction material boolean: fix crash when running boolean on a single mesh culling: fix front-vertex shape operation in case of transform with non uniform scale or skew material: add shadow catcher fbx: fix crash at loading baking: imrpove normal baking on very low poly mesh shortcut: improve bottom shortcuts ux
Nomad Sculpt version 2.2
Updated At: 2025-03-18
Changes: culling: fix front-vertex shape operation in case of transform with non uniform scale or skew material: add shadow catcher postprocess: fix ssr for refraction material fbx: fix crash at loading shortcut: improve bottom shortcuts ux
Nomad Sculpt version 2.2
Updated At: 2025-03-15
Changes: culling: fix front-vertex shape operation in case of transform with non uniform scale or skew material: add shadow catcher fbx: fix crash at loading shortcut: improve bottom shortcuts ux
Nomad Sculpt version 2.0
Updated At: 2025-03-10
Changes: mask: fix mask not working correctly with connected topology (for example move tool) operation: improve blurring on mask area hide: fix sculpting not working correctly caused by wrong handling of stroke spacing on hidden area when show hide is off connected: fix connected topology not respecting disabled mask, face group and hidden faces options repeat: add random option in repeaters material: add copy and paste button toolbox: add resize handler [...]
Nomad Sculpt version 1.99
Updated At: 2025-02-25
Changes: render: fix normal map rendering where there is skew and non uniform scale render: better smooth normal and tangent, especially when strong skew and non uniform scale is present bake: normal baking improved when skew and non uniform scale is present subsurface: fix scattering effect obj: fix normal map import and export operation: add global mesh operation menu curve: add spiral option to curve repeater material: toggling embed texture doesn’t force or delete alpha on existing materials
Nomad Sculpt version 1.97
Updated At: 2025-02-01
Changes: paint: stop painting everything in yellow subsurface: fix effect when multiple object have different scattering in the scene primitive: expose division control in the contextual menu voxel: hole filling will reuse voxel edge length lathe: improve axis editing


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Users Rating:  
  2.8/5     51
Downloads: 3050
Updated At: 2026-06-22 17:45:01
Publisher: Hexanomad
Operating System: Android
License Type: Free