Project Type
University Project
Software Used
Unity
Roles
Game Developer
Skills
Game Development, Unity, C#, Voxel Modelling
Flushed Forward is a 3 lane endless runner where you must escape the sewer tunnels whilst being pursued by a Tsunami!
Manoeuvre around your boat and steer it by slamming on its sides!
The game takes heavy inspiration from the movie ‘Flushed Away’ (if the title doesn’t give that away too easily 😜), and games such as ‘Sewer Shark,’ ‘DOWNWELL’ and ‘Temple Run.’
Gameplay:
Move around the two lanes of four spaces on your boat, navigating lanes by vaulting over the center wall of your boat!

You can steer your boat by performing Heavy Actions, such as slamming down on the boat after a heavy vault, or landing hard after a heavy jump!
Use this to dodge many obstacles in your path!

Watch out for enemies! Defeat them by stomping on their heads!

Combined, survive the dangers of the sewer

Accessibility:
Accessibility is one of the aims for this project!
I’ve introduced a few ways of addressing it by adding in features such as:
- Colour Blind Settings
- Toggle Invincibility
- Disable Screen Shake and Camera FOV Effects
- A Walkthrough Tutorial Section
- + More Coming!
GDLX26:
This game was showcased at Game Dev Local 26!
https://www.gamedevlocal.com/gdlx26-games
