GRANTS
MACUL members are eligible to apply for our grants program for their classrooms.
Grant Purpose & Goal
Our grants are awarded to encourage and support members interested in implementing effective instructional uses of technology.
Each project should focus on an instructional use of technology, which has the potential of being replicated in other educational settings.
We’ve awarded nearly $500,000 to Michigan classrooms
2025 marks the 38th year of awarding MACUL grants to classrooms and education programs all over Michigan.
MACUL Grants open at the Annual MACUL Conference in March.
Here’s How it Works

Review the Grant Information & Guidelines
The guidelines give you the basic items you will need to start the grant process.

Complete the Grant Application Worksheet
The grant worksheet has the tips, guides, expectations and tools you will need to write a great application. A Google account is needed to access the worksheet.

Apply for a Grant
Gather all your materials. Make sure you are a MACUL member before you apply.
The application will be linked here.
Why Should I Apply?

Get Funds for Your Classroom
MACUL Grants will support learning resources, materials or equipment for your classroom.

Innovate Your Teaching
MACUL Grants serve to grow innovative learning models. Implementing the grant process in your classroom will innovate your teaching and your students learning.

Share Your Practice
Being a grant winner means you get to share your story. Part of our grant process partially supports your participation in the MACUL Conference, along with other sharing opportunities.
2025-26 MACUL GRANT RECIPIENTS
We celebrate those who submitted winning MACUL grant proposals totaling $35,183.93.
Look for them at the 2026 MACUL Conference as they share their experience in Lightning Talks.
Grant Title: Coding for Conservation: Tackling Invasive Species with Dash and Design
School: Oaktree Elementary
School District: Goodrich Area Schools
Grant description: 5th grade students will use Dash robots and the M2 reflection platform to design, code, and refine solutions for removing invasive species, building STEM skills through hands-on problem-solving, iterative design, and guided reflection.
Grant Title: Innovative Tech Exploration: A Hands-On Learning Space for 6th & 7th Grade Students
School: Buchanan Middle School
School District: Buchanan Community Schools
Grant description: The Technology & Innovation Studio will be a hands-on learning space where students use tools like 3D printers, iPads, and Sphero robots to design, create, and solve real-world problems. Structured around project-based learning, the studio will foster creativity, collaboration, and critical thinking, preparing students with the 21st-century skills needed for future success.
Grant Title: Wings of Discovery: Second Grade Citizen Scientists Take Flight
School: South Walnut Elementary
School District: Bangor Public Schools
Grant description:“Wings of Discovery” transforms second graders into citizen scientists through a year-long bird study using iPads, binoculars, a 3D printer, and AI tools. Students will track migration patterns, contribute data to Cornell’s citizen science projects, and research local bird species, creating 3D models and digital displays for a community gallery. The project builds science knowledge, digital literacy, and real-world research skills.
Grant Title: Glow and Grow
School: Dieck Elementary
School District: Swartz Creek Community Schools
Grant description:A light table will provide visually engaging, tactile, and interactive experiences for cognitively impaired students, supporting multi-sensory instruction, hands-on exploration, and skill development while making learning more accessible and meaningful.
Grant Title: Introduction to Basic Robotics with GoPiGo
School: Mesick Jr/Sr High School
School District: Mesick Consolidated Schools
Grant description: To launch our first-ever robotics class for 7th and 8th graders, I will use GoPiGo robots—accessible for beginners yet challenging for experienced students. This platform supports hands-on learning in coding, engineering, and problem-solving, providing an engaging foundation for a new robotics curriculum.
Grant Title: Empowering Digital Creators: Exploring Design Through VR, Coding, and Digital Media
School: Royal Oak Middle School
School District: Royal Oak Schools
Grant description:This grant will create a digital creation station where students use drawing tablets, BrainPads, VR headsets, and podcast equipment to design, code, and share interactive projects—transforming the art room into a dynamic STEAM lab for creativity and innovation.
Grant Title: Enhancing the Elementary STEM program
School: Lynch Elementary
School District: Lapeer Community Schools
Grant description:This grant will fund the integration of SPHERO BOLT robots into elementary STEM programs to boost engagement, creativity, and computational thinking skills. Backed by research and successful district implementations, SPHERO BOLTs have been shown to improve problem-solving, collaboration, and coding proficiency—especially among underrepresented groups in STEM. Aligned with NGSS and ISTE standards, this proven technology will provide students with hands-on, standards-based learning experiences that strengthen STEM foundations from an early age.
Grant Title: Engineering Engagement: Bringing Robotics to Every Learner with LEGO SPIKE
School: Shields Elementary School
School District: Swan Valley School District
Grant description:This grant will provide 13 LEGO Education SPIKE Essential kits to enhance weekly elementary STEM rotations. Combining LEGO building with block-based coding, these NGSS- and ISTE-aligned kits engage students in hands-on projects that build persistence, collaboration, and logical thinking while introducing foundational STEM and engineering concepts.