Open your browser, click New World, and start placing objects—no installs, no wait. Pick a starter scene that matches your goal (gallery, classroom, hangout, stage), then drag models, images, and videos directly onto the canvas. Adjust lighting and sky, set spawn points and teleports, and define audio zones for music or voice areas. Import your own glTF/GLB assets or pull from a library, organize layers, and use snapping and measurement tools to keep things precise. Hit Preview to walk through on desktop or mobile, then switch to headset mode to check scale and comfort before sharing.
Building with a team is straightforward. Invite collaborators with a link and assign roles like Builder, Moderator, or Visitor. Work together in real time with scene locking to prevent conflicts, and use voice chat and pings to coordinate edits. For events, prepare a draft, rehearse with private access, then flip the world to public at showtime. Queue music or streams, manage stage mutes, and activate safe zones for Q&A. Use checkpoints and version history so you can experiment freely and roll back if something breaks. After the event, duplicate the world to create a fresh room with the same layout.
Add interactivity without writing code using visual logic nodes: set up doors that open on proximity, buttons that trigger lights, quizzes that reveal hints, and collectors that track items per user. When you need deeper control, extend behaviors with JavaScript APIs—spawn entities, sync multiplayer state, or fetch data from external services. Build UI panels for instructions or shop menus, wire up timers and leaderboards, and connect actions to webhooks to notify your tools. Optimize runtime with performance budgets, LODs, baked lighting, and culling so the scene stays smooth on phones and headsets.
Publish in minutes. Share a simple URL, embed your world on a website, or map it to a custom domain. Gate entry with invite lists, passwords, or time windows, and configure per-room capacity. Broadcast live video via HLS or RTMP for concerts and talks, or record sessions for later. Track engagement with join counts, dwell time, and heatmaps to learn what areas people use most. Common workflows: writers host interactive readings with clickable chapters; instructors run labs with checklists and breakout zones; product teams prototype retail layouts and collect feedback; creators build portfolios where models spin, animate, and link to case studies. Save presets as templates so your next project starts ready to go.
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