Knald by Knald Technologies, LLC is a GPU-accelerated texture and map-baking application for 3D artists. It converts high-poly detail, height data, and scanned surfaces into clean, production-ready maps for modern PBR workflows, including normal, ambient occlusion, curvature, cavity, thickness, displacement, and height. A responsive real-time viewport lets you preview and refine results directly on 3D meshes under adjustable lighting, so you can tune detail levels, balance, and edge emphasis before export.
Knald supports both mesh- and image-based pipelines, offers tangent-, object-, and world-space outputs, and delivers high-resolution results in 8-, 16-, or 32-bit formats. It reads and writes widely used geometry and image formats, making it easy to integrate with common DCC, texturing, and game engine tools. Built for speed and quality on Windows workstations, Knald helps artists iterate faster and bake clean, accurate maps for games, VFX, product visualization, and scan processing.
Knald is developed by Knald Technologies, LLC and is used by 1 user of Software Informer. The most popular version of this product among our users is 1.0. The name of the program executable file is knald.exe.
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