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KhaiDeGuy

39
Posts
1
Followers
A member registered Mar 18, 2025

Creator of

Recent community posts

This game was a little confusing at first, but once I got the hang of things, it was pretty fun. It was a very chill game, but I had to stop because my laptop physically could not continue.

I really liked the mechanics and the concept of this game. There were a few bugs, some of which forced me to reset. But it was an overall fun experience.

I really enjoyed this game. I like the different upgrades you can get and the different waves you have to defeat. I wish there were more levels to play though.

I like the concept of this game, I just think it's a little too difficult. I think a top down view could've made it easier to predict where the blocks would go.

It was kind of difficult trying to figure out what I needed to do, but I eventually figured it out. I just wish there was more to the game, because there isn't much to do.

I really enjoyed this game. I liked the puzzles, and the dialogue/humor a lot. The SEGM boss was very difficult though.

This was a pretty fun game to play though. I really like the idea of switching between different characters in order to do different things. I think you should continue this project, there's a lot of potential here.

It was really fun playing this and there was a surprising amount to do, considering this game was made in an hour.

I found the mechanics of the game really interesting and I really enjoyed the level design. I think some background music could have gone a long way, as the game feels very silent without any. But I overall really enjoyed this game.

This is a very chaotic game that took a bit for me to understand. I wish there was more clarity in the things I was able to do, but overall it was pretty fun.

This game was pretty fun to play. I liked the puzzle design and found all of the abilities pretty interesting.

I played both games (the one you submitted and the real game). I like the concept of the real game, but I got stuck on level 3.

I really liked the different movement abilities mechanic, and there's a lot of charm to this game. I enjoyed playing it and I hope you all continue to make games in the future.

I like the visual style of this game, but the gameplay is frustrating.

The gameplay itself felt a little wonky and confusing, but the animations were pretty good and the amount of characters surprised me.

This game was really fun to play. It was visual cool and I liked the reload mechanics. There were a few bugs, but it was overall really good.

I like the concept and the visuals. Although there were a few bugs here and there, I enjoyed the puzzles and I liked how many little details there were (like being able to cut/copy/paste the tutorial text).

I feel mildly threatened. But I'm sure it's unrelated to these boxes. The game was a fun experience, I just wish there was more.

This game was pretty fun. Kind of confusing, but pretty fun.

I really like the visuals and the story. The mechanics were a little difficult to use though, and the answers to the puzzles didn't feel clear enough. Overall, I enjoyed playing it though.

I liked the different ways you could solve each puzzle, and how each level was different. My only complaint is that there isn't more.

I really liked how the story built up slowly as you progressed through the game. I also liked the visual style of this game and the upgrade system. I think the upgrade system is a little unbalanced, but this game was overall amazing.

I like the concept of this game a lot and rouge-like elements to it. I just wasn't sure what the strategy was in the card order.

This game was really fun and very chaotic. I had a run where I had ghost shapes and shapes clump together, so I effectively had an auto sorter. I really like how simple the concept is, yet how repayable and enjoyable everything is.

I really liked the concept and aesthetic of this game. It was really fun to play through, and the entire game being on one box is a really cool idea.

I liked the concept, I just wish there was more game.

This game was very funny and I really enjoyed playing through it.

I really liked the vibes of this game. It reminded me a lot of troll face quest and impossible quiz. It was a very fun play experience overall.

This was a really fun experience. Some of the solutions to the later levels felt really satisfying piecing together. The overall aesthetic was also really good, the art and the music work very well together.

I really liked how wonderfully strange this game was. The key in the hand mouth section didn't seem to be working  though (it appeared but didn't remove a lock). 

I like the concept a lot, the gameplay felt a little wonky though.

This game was really fun. The entire concept is just absolutely  insane, and all the mechanics work together really nicely.

This game was pretty fun. I liked the dying/opening Pandora's box mechanic, and the combat felt pretty good.

This was extremely fun to play. The gameplay was addicting, the art and cards were really funny, and the music was beyond peak.

I expected this to just be a cookie clicker type of game. I was pleasantly shocked when it became a horror game. It was really fun to play, and the entire idea was very creative.

I really like how unique these puzzles were. This game really forced me to think OUTSIDE THE BOX.

I really like the hand-drawn art style, and I like the gameplay. The video pitch was also pretty funny. I hope you continue making silly little guy games.

This game was visually amazing, and I really enjoyed the story. Sadly, my game crashed near the end (during the parkour section) so I didn't get to finish the game. I would've liked it if there were more choices the player could make, as it felt very linear. But I did have a fun time playing it.

It's a nice concept, but it got laggy whenever you didn't have the bear in the box. I also would've liked if there was more to do. But overall, I liked it more than I disliked it.