open_to_work.exe

Jake
Jones.

Game developer & software developer.
Available for freelance & full-time opportunities.

Who I Am

I'm a developer actively looking for my next opportunity — whether that's freelance work, a full-time software dev role, or a game dev position. I bring a mix of front-end development, game scripting, and a genuine love for building things that work well and feel good to use.

I build games in Godot and Unity, write C# and GDScript, and have been expanding into full-stack development through freeCodeCamp. As a former teacher, I bring strong communication, problem-solving, and a learner's mindset to everything I build.

Off the screen I'm a proud Dad, a Buffalo Bills fan (Go Bills!), an avid golfer, and a fantasy football enthusiast. If you have an opportunity — big or small — I'd love to hear about it.

// tech stack
Godot
Unity
GDScript
C#
HTML5
CSS
JavaScript

Featured Work

Latest builds from my Itch.io library

01 Arcade · Godot

Space Arena

A fast-paced arcade shooter set in the void of space. Survive waves of enemies, upgrade your ship, and dominate the arena. Built in Godot with tight, responsive controls.

02 Puzzle · Browser

The Daily Crostic

A daily word puzzle game inspired by classic acrostics. A fresh challenge every day — perfect for word nerds who want something more than a crossword.

03 Roguelite · Unity

Rogue Ball

A roguelite physics game where every run is different. Navigate unpredictable levels, collect power-ups, and see how far you can go. Built in Unity with procedural generation.

Credentials

Actively learning and stacking certifications — here's where I'm at

freeCodeCamp

Responsive Web Design

HTML5, CSS3, Flexbox, CSS Grid, accessibility best practices, and responsive layout principles.

freeCodeCamp

JavaScript Algorithms & Data Structures

Variables, arrays, objects, loops, functions, OOP, and functional programming in JavaScript.

freeCodeCamp

Front-End Development Libraries

Bootstrap, jQuery, Sass, React, and Redux — building polished, component-driven interfaces.

freeCodeCamp

Back-End Development & APIs

Node.js, Express, MongoDB, and building RESTful APIs from scratch.

freeCodeCamp

Python

Data structures, algorithms, and scripting with Python — expanding beyond game dev into broader development.

freeCodeCamp

Relational Databases

SQL, PostgreSQL, and relational database design — the backbone of most production applications.

freeCodeCamp & Microsoft

Foundational C# with Microsoft

Core C# fundamentals — directly applicable to my Unity game dev work and broader .NET development.

Dev Notes

I write about what I'm building — games, learning, the occasional rabbit hole.

Development updates, release notes, and lessons learned — posted on GitHub where it's easy to keep fresh without redeploying the whole site.

Read the Devlog on GitHub ↗

Let's Work Together

Open to freelance projects, full-time roles, and game dev opportunities — reach out and let's talk.