Game developer and software developer based in Buffalo, NY. I build indie games in Godot and Unity, and I'm actively expanding into full-stack web development. Former teacher. Always learning. Open to freelance and full-time opportunities.
- Indie games โ arcade shooters, word puzzles, roguelites โ built in Godot and Unity
- Web projects โ front-end development with HTML, CSS, and JavaScript
- Working toward full-stack โ currently grinding through freeCodeCamp certifications
| Certification | Issuer | Status |
|---|---|---|
| Responsive Web Design | freeCodeCamp | โ Verified |
| JavaScript Algorithms & Data Structures | freeCodeCamp | ๐ In Progress |
| Front-End Development Libraries | freeCodeCamp | ๐ In Progress |
| Back-End Development & APIs | freeCodeCamp | ๐ In Progress |
| Python | freeCodeCamp | ๐ In Progress |
| Relational Databases | freeCodeCamp | ๐ In Progress |
| Foundational C# with Microsoft | freeCodeCamp & Microsoft | ๐ In Progress |
| Project | Description | Built With |
|---|---|---|
| Space Arena | Fast-paced arcade shooter โ survive waves and dominate | Godot, GDScript |
| The Daily Crostic | Daily word puzzle, fresh challenge every 24 hours | HTML, CSS, JS |
| Rogue Ball | Roguelite physics game with procedural generation | Godot, GDScript |
Open to freelance projects, full-time roles, and game dev opportunities.
Reach out via my portfolio or LinkedIn.