A full archive of my writings. For questions/comments, email me at:
penabellam at gmail dot com
Heterotopias
Haywire Magazine
- Racing Line: Road Warrior
- Racing Line: The Bling Era
- Racing Line: Your Dream Life
- Opened World: Sharp Objects
- Opened World: Refusing Labor
- Opened World: The Hollow Spectacle of Power
- Opened World: Dancing on My Own
- Opened World: Men Who Are Boys
- Opened World: Let’s Go Home, Abby
- Opened World: Exploitation by Design
- Opened World: Kentucky Route Zero Act V
- Opened World: Who Watches the Workers?
- Opened World: What Binds Us
- Opened World: Shattered Memories
- Opened World: With Strangers
- Opened World: The Flâneuse in Flight
- Opened World: The Act of Looking
- Opened World: Standing Still
- Opened World: Finding Her
- Opened World: Erasing Places
- Opened World: Fragility
- Opened World: Death with Dignity
- Opened World: Kentucky Route Zero Act IV
- Opened World: Kentucky Route Zero Act III
- Opened World: Kentucky Route Zero Act II
- Opened World: Kentucky Route Zero Act I
- Excerpts on A Road that May Lead Nowhere, The Norwood Suite, & Something Something Soup Something
- Opened World: The Horror of History
- Opened World: Let’s Eat Capitalists
- Opened World: The Remains of the Day
- Opened World: The Night Is Young
- Opened World: Complacent Politics
- Opened World: Metafictional Warfare
- Opened World: A Living Out of Dying
- Opened World: Fictions Within Fictions
- Opened World: Theater of the Mind
- Opened World: Walled City
- Opened World: Get Points or Die Tryin’
- Opened World: Goodbye to Language
- Opened World: On the Margins of History
- Opened World: Nostalgia Ultra
- Opened World: Queerness & Movement
- Opened World: Nowhere Fast
- Opened World: In Ecstasy of Images
- Opened World: The October Country
- Opened World: Framing Violence
- Opened World: Art Imitates Art
- Excerpts on The Order: 1886, Home Is Where One Starts…, & Off-Peak
- Upward and Forever Upward
- Let’s Go Home, Ellie
- Slouching Towards Los Santos
Vice (Waypoint)
Kill Screen
- Why Are We So Afraid to Walk?
- Let’s Go Home, Ellie (republished from Haywire Magazine)
Playboy
Unwinnable
First Person Scholar
- Living the Dream: An Allegory for Breaking Procedure
- Pseudo Game Jam 2014 – Speechless
- A Game of Gazes: A Closer Look at Killer Is Dead’s ‘Gigolo Mode’
PopMatters
Into the Spine
Capsule Crit
Thumbsticks
- A Critical Overview of PSX 2017: Framing the Event
- Unraveling the Traumatic Interior Spaces of Asemblance
- Missed Shot: No Case for Need for Speed: The Run
- Second Shot: A Case for Driver: San Francisco
- In Praise of Travelling Slowly in Shadow of the Colossus
- Second Shot: A Case for Wet
- Second Shot: A Case for Kane & Lynch 2: Dog Days, Part Two
- Second Shot: A Case for Kane & Lynch 2: Dog Days, Part One
- Second Shot: A Case for The Order: 1886
- Imaginary Real Places: Forza Horizon and the American Open Road
- Better Beans and Bacon: Notes on Skyrim
- Traversing the Anxious, Dreamlike Architecture of Within
- Limited Videogame Heroism or: What Games Can Learn from Noir
- Enter the Void: The Grimy Playfulness of No Wave
- Gender as Enablement & The Glorious Power Fantasy of Tomb Raider
Virtual Narrative
Video Game Heart
The Ontological Geek
- The Surreal, Kafkaesque Dream Space of Off-Peak
- Just Can’t Get Enough: Money, Pleasure, and American Dream
ReadySet (Zam)
Game Church
Gameranx
Pixels or Death
Medium Difficulty
Misc. Academic Writing
- Monstrous Spaces in a Sea of Fog: Silent Hill 2 and the Pathetic Fallacy in Video Games (for the UC Berkeley Comparative Literature Undergraduate Journal)
Invalid Memory (Blog Posts)
- A Word of Thanks and Congratulations
- Healing and Togetherness As Metaphor in Ico & Games Criticism
- You’ve Got to Watch: Notes on Spectacle & Spectatorship
- Revolutionary Woe: Notes on Assassin’s Creed III
- Fast and Furiosa: Notes on Mad Max: Fury Road & Videogames
- Here and There: Notes on Henry Jenkins’ “Game Design as Narrative Architecture”
Invalid Memory (Interviews)
- Player Two: An Interview with Everest Pipkin
- Player Two: An Interview with Brendon Chung
- Player Two: An Interview with Nina Freeman
- Player Two: An Interview with Heather Gross
- Player Two: An Interview with Stefano Gualeni
- Player Two: An Interview with Ben Babbitt
- Player Two: An Interview with Mona Mur
- Player Two: An Interview with Hosni Auji
- Player Two: An Interview with Nathalie Lawhead
- Player Two: An Interview with Greg “Cosmo D” Heffernan
- Player Two: An Interview with Rasmus Poulsen
- Player Two: An Interview with Bela Messex
- Player Two: An Interview with Benjamin Poynter