imaginarylab

Who we are

imaginarylab is a small Indie game studio born from the mind of Ciro Camera. Always 3d graphic and video games enthusiast, he decides it’s time to make use of the years spent in modeling, rendering, and making videos. In 2015 the idea of the first videogame is born: his passion for the graphic adventures comes back after years of forced slumber.

It was not long before the draft of Willy Morgan, first title in development, was written.

With the help Diego Rossi, 3d artist, Giuliano di Maiolo, character design and Massimo Origano, software engineer, the team starts to develop its own game: resourcefulness and love for their work has always been the distinctive feature imaginarylab and his staff.

The Team

Ciro Camera

Founder & 3d artist

Founder and 3d artist. Grown up on bread and graphic adventures, he took his first steps in 3d modeling, thinking about how to create a sequel of “Day of the Tentacle”. After 15 years of studying, trying, working hard on 3d worlds, he decides it’s time to return to the original idea: create your own game.

Diego Rossi

3d artist

He is passionate about the 3d thanks to Toy Story and Shrek and from there he start to work into the world of computer graphics. Disney, Pixar, PDI are the superstars he always refers to. It just needs a sketch or a simple input: for him it’s the fuel for start modeling and rendering.

Giuliano di Maiolo

Character design & 3d artist

He spends every free moment drawing characters, monsters and all of kind of creatures.
Movies, music and books are his endless source of inspiration: pencil is his first love, mouse and 3d software the second one.

Massimo Origano

Software Engineer

The puppeteer that moves the entire structure. He reads code like a children’s book, and when the team stranded on seemingly insurmountable problems, his simple solutions make the impossible  possible.