GLIntercept Beta01 is an OpenGL 1.0-2.1 function call interceptor that can save all OpenGL function calls to text or XML format with options to log individual frames. It also allows for run-time shader editing, displaying shader usage, and editing shaders at run time, with support for ARB VP/FP/GLSL and NV VP/FP. It offers a free camera to fly around the geometry sent to the graphics card and enables/disables wireframe/backface-culling/view frustum rendering.
GLIntercept is a OpenGL 1.0-2.1 function call interceptor that can:
- Save all OpenGL function calls to text or XML format with the option to log individual frames.
- Run time shader edit. Display shader usage and edit the shaders at run time. Supports ARB VP/FP/GLSL and NV VP/FP
- Free camera. Fly around the geometry sent to the graphics card and enable/disable wireframe/backface-culling/view frustum render.
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