About Gladiabots
Gladiabots is a robot combat strategy game in which you carefully construct the AI of your robot squad and send them into the battle arena. Improve, refine and repeat until you outsmart all your opponents and friends...
Gladiabots is a robot combat strategy game in which you carefully construct the AI of your robot squad and send them into the battle arena. Improve, refine and repeat until you outsmart all your opponents and friends online. Features: - Create your own AI and watch your robots execute it in the arena - Fix it, improve it and repeat it until you outsmart all your opponents - Simple and powerful AI programming system offering millions of possible combinations (with no programming skills required) - Create and customize your robot crew - Single player campaign with hundreds of solo missions - Online multiplayer career mode featuring, ranked, unranked and private matches - 3 distinctly different game modes: elimination, domination and collection - Create and compete in tournaments - Asynchronous multiplayer - battle friends even if they are not online - Sandbox mode in which you control both teams to test your tactics - Rank up and earn points to unlock new robot skins IMPORTANT NOTE This game doesn't have any ads and is NOT pay-to-win! The in-app purchases allow you to buy in-game credits that you can use to unlock new skins for your robots. They are optional, purely cosmetic and don't give any gameplay advantages.
Version History 1.4.28 - Multiplayer: fixed matches with deleted players appearing as "to be deployed" - Multiplayer: reduced leaderboard activity timeout from 1 month to 1 week - Multiplayer: fixed not downloaded matches appearing with "0" map generation code - Tournaments: check if registration is enabled on server when using the in-game "register" button - Team setup: fixed color patterns shaking for certain resolutions - Tutorial: fixed "A and B" intermediate mission (victory by default) - Tutorial: unlocked node selection in "Attack" mission to enable node tooltips on mobile - UI: move bug report button to the settings menu - Localization: improved AI tooltips for french language - Localization: fixed typos - Stats: fixed player daily score and ranking graphs displaying "0" value when player is inactive 1.4.28 08/14/2020 1.4.27 - Team setup: added 5 setups per game mode (replacing the 2 campaign/multiplayer setups) - Bot customization: added 2 textures, 20 skin textures - Bot customization: improved textures quality - Bot customization: tweaked texture prices - Campaign: lowered AIs starting elo ranges (chapter 2 starts at 900 instead of 1000) - Campaign: updated chapter 2 to 10 missions for all games modes with latests ghosts from season 3 - Multiplayer: fixed match lists private match invitation button creating a match in the wrong mode - Tournaments: fixed in-game notification when a new tournament is created - Sandbox: fixed team composition error message appearing in team setup screen - Localization: fixed drop resource action tooltip - Tutorial: fixed "finish tutorial first" message appearing the first time the AI editor is opened - Tutorial: fixed setup toggles shown in team setup screen - Tutorial: fixed team setups getting overriden by changes made during tutorial missions - Stats: added team tournament victory icons - Linux: builds now use the "universal" format (handling 32 and 64 bits architectures) 1.4.27 06/30/2020 1.4.23 changelog: - Multiplayer: fixed displayed league thresholds 1.4.23 06/09/2020 - Sandbox: fixed maps getting replaced by random maps when restarting/rewinding/coming back from AI editor 1.4.22 05/28/2020 1.4.20 changelog: - AI editor: allowed connections to comment nodes - AI editor: move parent node without it's children when holding left click or left alt (previously left control) - AI editor: remove A shortcut from add AI button - Game: fixed lighting and post processing effects - Game: fixed tags overlapping each other - Game: added a delay before game over screen appears (avoids the game pausing during bot explosion animation first frame) - Multiplayer: fixed match list not refreshing correctly after cancelling an undeployed match - Campaign/Domination: fixed chapter 1 level 2 and 3 showing wrong CPU team size during intro - Sandbox: fixed battle royale missions - Tutorial/Shield DIY: added final instruction to add the flee action - Team setup: fixed game mode buttons overlapping AI names for resolutions with big aspect ratio (Pixel 3) - Team setup: fixed team composition error message overlapping buttons - Tournaments: don't show new tournament messages for players below Gold league - Tournaments: added a stage matches scheduler tool (see https://wiki.gladiabots.com/index.php?title=Tournaments#Scheduling_matches) - Tournaments: added a team top player adding tool (see https://wiki.gladiabots.com/index.php?title=Tournaments#Adding_team_top_players) - Tournaments: added the AllowDraws special rule (see https://wiki.gladiabots.com/index.php?title=Tournaments#Allow_draws) - Tournaments: allowed several values for the map generation seed parameter - Account: improved data sync conflict message (added campaign progress info) - UI: fixed messages gettings mixed up - UI/Main menu: removed shop button, added wiki button - Localization: changed english date format from dd/mm/yyyy to mm/dd/yyyy - Localization: fixed redundant "league" word 1.4.20 05/16/2020 - AI: fixed ally/enemy side filter when the bot spawns on the vertical middle axis (ally = left, enemy = right for player slot 1, reverse for slot 2) - Account: handle multiple Steam installs on a single PC - Account: implemented account change - Multiplayer: added team system (see https://wiki.gladiabots.com/index.php?title=Teams) - Multiplayer: fixed UI bugs when cancelling a deployment - Team setup: added new skin options (bright colors, texture scaling and move) - Team setup: setups split by game mode by default (you can change it in the settings) - Game: added intro and outro teams highlights - Tools: improved bug reporting system (avoids sending emails) - Tournaments: added new parameters for organizers (max AI size, max bot AI count, max team AI size, team size, respawn delay, mission timeout, authorized bot classes, see https://wiki.gladiabots.com/index.php?title=Tournaments#Special_rules) - Tournaments: added in-game tournament announcements - Tournaments: added in-game tournament registration - Tournaments: added team tournaments 1.4.11 04/06/2020 Fixed black borders on iPad Pro 11"/12"9! o/ 1.3.22 12/23/2019 1.3.19 - AI editor: fixed invert toggle displayed as checked when selecting a filter - AI editor: fixed error messages localization - Team setup: fixed color/texture/pattern lists remaining when clicking outside of the list or changing the selected bot via shortcuts - UI: fixed escape shortcuts not working anymore after exiting game screen without closing game over panel 1.3.18 - UI: fixed trucated labels on certain devices 1.3.17 - Multiplayer: fixed certain matches giving differences outcome when accessed from the "Replay" feature - UI: fixed displayed league promotion reward when the player already reached next league - UI: fixed font size on certain devices 1.3.19 12/20/2019 Bug fixes 1.3.16 12/13/2019 Performances optimization Bug fixes 1.3.15 12/10/2019 Performances optimization Bug fixes 1.3.8 12/02/2019 1.3.5 11/21/2019
Previous Versions
Here you can find the changelog of Gladiabots since it was posted on our website on 2021-12-17 09:25:32.
The latest version is 1.4.28 and it was updated on 2026-06-10 14:14:14. See below the changes in each version.
Gladiabots version 1.4.28
Updated At: 2026-06-10
Changes: Version History 1.4.28
- Multiplayer: fixed matches with deleted players appearing as "to be deployed"
- Multiplayer: reduced leaderboard activity timeout from 1 month to 1 week
- Multiplayer: fixed not downloaded matches appearing with "0" map generation code
- Tournaments: check if registration is enabled on server when using the in-game "register" button
- Team setup: fixed color patterns shaking for certain resolutions
- Tutorial: fixed "A and B" intermediate mission (victory by default)
- Tutorial: unlocked node selection in "Attack" mission to enable node tooltips on mobile
- UI: move bug report button to the settings menu
- Localization: improved AI tooltips for french language
- Localization: fixed typos
- Stats: fixed player daily score and ranking graphs displaying "0" value when player is inactive 1.4.28 08/14/2020 1.4.27
- Team setup: added 5 setups per game mode (replacing the 2 campaign/multiplayer setups)
- Bot customization: added 2 textures, 20 skin textures
- Bot customization: improved textures quality
- Bot customization: tweaked texture prices
- Campaign: lowered AIs starting elo ranges (chapter 2 starts at 900 instead of 1000)
- Campaign: updated chapter 2 to 10 missions for all games modes with latests ghosts from season 3
- Multiplayer: fixed match lists private match invitation button creating a match in the wrong mode
- Tournaments: fixed in-game notification when a new tournament is created
- Sandbox: fixed team composition error message appearing in team setup screen
- Localization: fixed drop resource action tooltip
- Tutorial: fixed "finish tutorial first" message appearing the first time the AI editor is opened
- Tutorial: fixed setup toggles shown in team setup screen
- Tutorial: fixed team setups getting overriden by changes made during tutorial missions
- Stats: added team tournament victory icons
- Linux: builds now use the "universal" format (handling 32 and 64 bits architectures) 1.4.27 06/30/2020 1.4.23 changelog:
- Multiplayer: fixed displayed league thresholds 1.4.23 06/09/2020 - Sandbox: fixed maps getting replaced by random maps when restarting/rewinding/coming back from AI editor 1.4.22 05/28/2020 1.4.20 changelog:
- AI editor: allowed connections to comment nodes
- AI editor: move parent node without it's children when holding left click or left alt (previously left control)
- AI editor: remove A shortcut from add AI button
- Game: fixed lighting and post processing effects
- Game: fixed tags overlapping each other
- Game: added a delay before game over screen appears (avoids the game pausing during bot explosion animation first frame)
- Multiplayer: fixed match list not refreshing correctly after cancelling an undeployed match
- Campaign/Domination: fixed chapter 1 level 2 and 3 showing wrong CPU team size during intro
- Sandbox: fixed battle royale missions
- Tutorial/Shield DIY: added final instruction to add the flee action
- Team setup: fixed game mode buttons overlapping AI names for resolutions with big aspect ratio (Pixel 3)
- Team setup: fixed team composition error message overlapping buttons
- Tournaments: don't show new tournament messages for players below Gold league
- Tournaments: added a stage matches scheduler tool (see https://wiki.gladiabots.com/index.php?title=Tournaments#Scheduling_matches)
- Tournaments: added a team top player adding tool (see https://wiki.gladiabots.com/index.php?title=Tournaments#Adding_team_top_players)
- Tournaments: added the AllowDraws special rule (see https://wiki.gladiabots.com/index.php?title=Tournaments#Allow_draws)
- Tournaments: allowed several values for the map generation seed parameter
- Account: improved data sync conflict message (added campaign progress info)
- UI: fixed messages gettings mixed up
- UI/Main menu: removed shop button, added wiki button
- Localization: changed english date format from dd/mm/yyyy to mm/dd/yyyy
- Localization: fixed redundant "league" word 1.4.20 05/16/2020 - AI: fixed ally/enemy side filter when the bot spawns on the vertical middle axis (ally = left, enemy = right for player slot 1, reverse for slot 2)
- Account: handle multiple Steam installs on a single PC
- Account: implemented account change
- Multiplayer: added team system (see https://wiki.gladiabots.com/index.php?title=Teams)
- Multiplayer: fixed UI bugs when cancelling a deployment
- Team setup: added new skin options (bright colors, texture scaling and move)
- Team setup: setups split by game mode by default (you can change it in the settings)
- Game: added intro and outro teams highlights
- Tools: improved bug reporting system (avoids sending emails)
- Tournaments: added new parameters for organizers (max AI size, max bot AI count, max team AI size, team size, respawn delay, mission timeout, authorized bot classes, see https://wiki.gladiabots.com/index.php?title=Tournaments#Special_rules)
- Tournaments: added in-game tournament announcements
- Tournaments: added in-game tournament registration
- Tournaments: added team tournaments 1.4.11 04/06/2020 Fixed black borders on iPad Pro 11"/12"9! o/ 1.3.22 12/23/2019 1.3.19
- AI editor: fixed invert toggle displayed as checked when selecting a filter
- AI editor: fixed error messages localization
- Team setup: fixed color/texture/pattern lists remaining when clicking outside of the list or changing the selected bot via shortcuts
- UI: fixed escape shortcuts not working anymore after exiting game screen without closing game over panel
1.3.18
- UI: fixed trucated labels on certain devices
1.3.17
- Multiplayer: fixed certain matches giving differences outcome when accessed from the "Replay" feature
- UI: fixed displayed league promotion reward when the player already reached next league
- UI: fixed font size on certain devices 1.3.19 12/20/2019 Bug fixes 1.3.16 12/13/2019 Performances optimization
Bug fixes 1.3.15 12/10/2019 Performances optimization
Bug fixes 1.3.8 12/02/2019 1.3.5 11/21/2019
Gladiabots version 1.4.28
Updated At: 2020-08-14
Changes: 1.4.28
- Multiplayer: fixed matches with deleted players appearing as "to be deployed"
- Multiplayer: reduced leaderboard activity timeout from 1 month to 1 week
- Multiplayer: fixed not downloaded matches appearing with "0" map generation code
- Tournaments: check if registration is enabled on server when using the in-game "register" button
- Team setup: fixed color patterns shaking for certain resolutions
- Tutorial: fixed "A and B" intermediate mission (victory by default)
- Tutorial: unlocked node selection in "Attack" mission to enable node tooltips on mobile
- UI: move bug report button to the settings menu
- Localization: improved AI tooltips for french language
- Localization: fixed typos
- Stats: fixed player daily score and ranking graphs displaying "0" value when player is inactive
Gladiabots version 1.4.28
Updated At: 2020-08-14
Changes: Aug 14, 2020 Version 1.4.28
1.4.28
- Multiplayer: fixed matches with deleted players appearing as "to be deployed"
- Multiplayer: reduced leaderboard activity timeout from 1 month to 1 week
- Multiplayer: fixed not downloaded matches appearing with "0" map generation code
- Tournaments: check if registration is enabled on server when using the in-game "register" button
- Team setup: fixed color patterns shaking for certain resolutions
- Tutorial: fixed "A and B" intermediate mission (victory by default)
- Tutorial: unlocked node selection in "Attack" mission to enable node tooltips on mobile
- UI: move bug report button to the settings menu
- Localization: improved AI tooltips for french language
- Localization: fixed typos
- Stats: fixed player daily score and ranking graphs displaying "0" value when player is inactive
Disclaimer
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