William Tremblay
William Tremblay
Yeah, the name is misleading. A proper name would be "local coordinates origin" or "physics coordinates origin", cause that's what they're used for. Here is what I recall working with...
This is something I wished to implement from the beginning. Sadly, I do not know how to find the the team of a player until the SessionInfo slots are filled,...
This is weird as the overlay window is a WPF window, which should have HDR support. Sadly, I don't have an HDR display to test this so I'm afraid I...
You're correct, the actual UDP connection is made by the Steam process. The way the steam ID of players is matched with the outbound IP is by collecting a list...
No, not that I know of sorry. I suspect this is impossible as the ping monitoring relies on Windows Kernel Event Tracing to capture packets that the Steam process sends....
However, it should be possible to make a native Linux app with equivalent functionality. You'd have to switch to .NET core and overhaul the code used to intercept udp packets,...
To avoid having to modify the game directly, the overlay is implemented as a separate topmost window which is drawn above the game window. Thus you'd have to either capture...
How does OBS's window selector work? Perhaps you would be able to select the overlay if I added an option that prevents it from being hidden when the game is...
This is a feature I plan to add when I get to revamping the peer detection mechanism. However I am busy with other projects atm, so if you want to...
Hi, could you please provide the following information? - Windows version - Elden Ring screen mode (windowed, borderless, or fullscreen?) - contents of the SteamP2PInfo configuration file for Elden ring...