JTippetts

Results 6 issues of JTippetts

On mobile browsers, CheckBox is toggled twice in a row when clicking, so it never changes state. You can see it in the 02_HelloGUI sample by switching to dev console...

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In a component derived from RmlUIComponent, calling SetEnabled(false) does not disable drawing the document, it just disables updating the bound data values. It probably should also do something similar to...

Using "-s ALLOW_MEMORY_GROWTH=1" in the web build results in occasional errors when reloading the page. Typically, the first load will work correctly, but refreshing the page results in an error...

When using a RMLUI mapped to a plane for a work project, I have noticed that while the canvas UI works correctly while the mouse is over the panel geometry,...

At https://github.com/rbfx/rbfx/blob/544fb9c0c458b3ae61e5370876aac6118e535014/Source/Urho3D/RmlUI/RmlCanvasComponent.cpp#L94 there is a check for size.x != size.y that causes SetUISize to fail on non-square textures, meaning that non-square render surfaces have to use a square texture,, resulting...

Hi, I was wondering if you still work on this? I rediscovered it a little while ago (I remember it from years ago on gamedev.net) and downloaded the Beta 3...