BadRAM

Results 4 issues of BadRAM

I haven't been able to get mgcb-editor to launch from the terminal, so I may be doing something wrong myself, but this monogame.net answer suggests some part of the install/launch...

CKAN thinks CRP is a dependency to hangar, but it's not mentioned in the docs I've looked at and the game starts fine without it. Is this an error? If...

I wrote this CraftTweaker2 script to make the regular panels unavailable while keeping the solar hats ``` // remove compact solar blocks and their recipes recipes.remove(); //recipes.remove(); //recipes.remove(); // cheaper...

Made recipes removeable by crafttweaker by registering them in init instead of postInit. Also altered build.gradle to use cursemaven.com since player.to is down.