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BatterBot

By Felix Huang, Yajvan Ravan, Stephen Hong

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We designed a robotic system to play baseball in Drake using trajectory optimization.

Baseball is a task that contains two interesting manipulation paradigms: Pitching & Hitting. There is limited literature on nonprehensile manipulation for dynamic aerial objects. We approach this using planning techniques including inverse kinematics & kinematic trajectory optimization.

This project was done for 6.4200 (Robotic Manipulation) & the code can be found here. The dependencies can be installed with Docker.


Methods

System Design Trajectory Optimization
Methods

Key Results

Some key results of our approach after testing are below:

Results

In-depth explanation and results can be found below.

Project Presentation

View Project Presentation (PDF)


Project Report

View Project Report (PDF)

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