π¬ Computer Vision β’ π€ Multi-Agent Systems β’ π§ Computational Neuroscience
I leverage Computer Vision and Creative Engineering to decode complex social cognition. By building bespoke 3D immersive environments and real-time interaction systems, I capture dynamic behaviors that traditional paradigms miss.
- π MSc Distinction in Data Science, Durham University
- π Internet+ Gold Award (Provincial) & Angel Funding
- πΌ Startup Founder β Served 100k+ users across 10+ universities
- π Currently researching Human-Multi-Agent Cooperation at Peking University
| Project | Period | Institution | Highlights |
|---|---|---|---|
| Neural Mechanisms of HumanβMulti-Agent Cooperation | Nov 2025 - Present | Peking University | 3D virtual environment + LLM Agents + fMRI/Eye-tracking |
| PressingNet: Motor Control & EEG | Sep 2025 - Present | Tibet University | CNNs + Transformers + HSMM,98.4% accuracy |
| ST-DETrack: Plant Canopy Tracking | Jun 2024 - Nov 2025 | Durham University | Dual-decoder network, 93.6% accuracy, 0.980 MOTA π IEEE TIP (Under Review) |
| Social Reinforcement Learning | Nov 2024 - Sep 2025 | Peking University | Rescorla-Wagner model, 13,600+ trials, LPA/LTA π Child Development (Under Review) |
| Transformer Modeling of Moral Updating | May 2024 - May 2025 | Peking University | Attention-based cognitive modeling π Developmental Science (In Revision) |
Domains: Deep Learning Computer Vision fMRI / EEG Human-AI Interaction 3D Development
| 2021 - 2023 |
Co-Founder & Tech Lead @ Shanxi Qingshu Network Techonlogy Co., Ltd (ε±±θ₯ΏζΈ
ζη½η»η§ζζιε
¬εΈ) β’ WeCampus β Campus info platform, 100k+ users β’ CloudLeap Prime β GCN-based recommendation system β’ π Internet+ Gold Award (Provincial) + Angel Round Funding β’ π 3 Software Copyrights |
| 2016 - 2018 |
Indie Developer @ Minecraft Community β’ Published plugins: ClassicStrength, VillagerNPC β’ Development tutorials for the community |
π‘ Open to research collaborations and AI engineering opportunities.