Enable #[thread_local] on armv6k-nintendo-3ds#107968
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bors merged 1 commit intorust-lang:masterfrom Feb 15, 2023
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Since libctru 2.1.2 was released (https://github.com/devkitPro/libctru/releases/tag/v2.1.2) we should be able to use real #[thread_local] without corruption issues on the 3DS target.
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r? @Nilstrieb (rustbot has picked a reviewer for you, use r? to override) |
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These commits modify compiler targets. |
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The relevant issue that broke TLS was this: devkitPro/libctru#497 Looks like all is well now, great! @bors r+ rollup |
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Rollup of 7 pull requests Successful merges: - rust-lang#105300 (rework min_choice algorithm of member constraints) - rust-lang#107163 (Remove some superfluous type parameters from layout.rs.) - rust-lang#107173 (Suggest the correct array length on mismatch) - rust-lang#107411 (Handle discriminant in DataflowConstProp) - rust-lang#107968 (Enable `#[thread_local]` on armv6k-nintendo-3ds) - rust-lang#108032 (Un📦ing the Resolver) - rust-lang#108060 (Revert to using `RtlGenRandom` as a fallback) Failed merges: r? `@ghost` `@rustbot` modify labels: rollup
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Since libctru 2.1.2 was released we should now be able to use real
#[thread_local]without corruption issues on the 3DS target.CC @Meziu @AzureMarker @Techie-Pi
rust3ds/ctru-rs#91 (comment)