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Signed-off-by: Chris Lalancette <clalancette@openrobotics.org>
Signed-off-by: Chris Lalancette <clalancette@openrobotics.org>
Signed-off-by: Chris Lalancette <clalancette@openrobotics.org>
This is more efficient. Signed-off-by: Chris Lalancette <clalancette@openrobotics.org>
Signed-off-by: Chris Lalancette <clalancette@openrobotics.org>
Signed-off-by: Chris Lalancette <clalancette@openrobotics.org>
Signed-off-by: Chris Lalancette <clalancette@openrobotics.org>
Signed-off-by: Chris Lalancette <clalancette@openrobotics.org>
Signed-off-by: Chris Lalancette <clalancette@openrobotics.org>
It just makes more sense. Signed-off-by: Chris Lalancette <clalancette@openrobotics.org>
This should improve compile times for downstream projects. Signed-off-by: Chris Lalancette <clalancette@openrobotics.org>
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aprotyas
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Oct 16, 2021
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LGTM. On a similar note, what about common linter (and cppcheck) tests on this package?
I noticed this comment in the CMakeLists.txt file:
# TODO(clalancette) enable linters once https://github.com/ament/ament_lint/pull/238 landsIt looks like ament/ament_lint#238 has been closed and replaced with the (now merged) ament/ament_lint#299 though. Thoughts? I could put this in a separate PR akin to #464.
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Oh, I didn't even check. That would be great @aprotyas ! |
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CI is green, and this has an approval. I'm going to go ahead and merge, thanks for the review! |
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As discussed in #467: - Enables a subset of relevant linter tests from `ament_lint_common` in `tf2`. - Excludes LinearMath headers (include/tf2/LinearMath) from being linted. - Fixes line-length formatting issues in a few source files, so that there are no lint failures in the current state. Note that individual linters had to be invoked rather than use `ament_lint_auto` because the LinearMath headers should not have linters run on them - see #258 (comment) for more information - and because `ament_lint_auto` does not provide a general way of providing file exclusion lists. Signed-off-by: Abrar Rahman Protyasha <aprotyas@u.rochester.edu>
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This series of patches aims to do a bit of minor cleanup on the code in tf2. There should be no functional change with this in place. The changes include:
foo.empty()instead offoo == ""std::make_sharedwhere possible